我无法在网络组件测试器测试用例中使用MockInteractions.pressEnter模拟纸张输入中的简单输入。
当我用真正的键盘输入时,它可以完成这项工作。
这是我的代码,有没有人有想法或解决方法?
<!doctype html>
<html>
<head>
<meta name="viewport" content="width=device-width, minimum-scale=1.0, initial-scale=1.0, user-scalable=yes">
<script src="../bower_components/webcomponentsjs/webcomponents-lite.js"></script>
<script src="../bower_components/web-component-tester/browser.js"></script>
<script src="../bower_components/iron-test-helpers/mock-interactions.js"></script>
<link rel="import" href="../bower_components/polymer/polymer.html">
<link rel="import" href="../bower_components/iron-test-helpers/iron-test-helpers.html">
<link rel="import" href="../bower_components/paper-input/paper-input.html">
</head>
<body>
<test-fixture id="basic">
<template>
<dom-module id="search-module">
<template>
<paper-input id="searchInput" label="Search" value="{{searchValue}}"></paper-input>
</template>
<script>
(function() {
'use strict';
Polymer({
is: 'search-module',
properties: {
searchValue: String
},
listeners: {
'searchInput.keypress': '_keyType'
},
_keyType: function(keypress) {
this.fire('search');
}
});
})();
</script>
</dom-module>
<search-module id="moduleUnderTest"></search-module>
</template>
</test-fixture>
<script>
describe('search-module', function() {
var element;
beforeEach(function() {
element = fixture('basic')
.find(function(elem){
if(elem.id === 'moduleUnderTest') return elem;
});
});
it('should fire search on press enter', function (done) {
element.set('searchValue', 'tap enter');
flush(function () {
var input = element.$.searchInput;
element.addEventListener('search',function () {
expect(element.searchValue).to.be.equal('tap enter');
done()
});
MockInteractions.focus(input);
setTimeout(function () {
MockInteractions.pressEnter(input);
// pressAndReleaseKeyOn Does not work as well.
// MockInteractions.pressAndReleaseKeyOn(input, 'a'.charCodeAt(0))
},500)
})
});
});
</script>
</body>
</html>
答案 0 :(得分:0)
我找到了解决方案。 当我听到按键事件时,事件正确地被捕获。
这是MockInteractions中缺少的功能。
listeners: {
'searchInput.keydown': '_keyType'
},
答案 1 :(得分:0)
它适用于'keydown'事件,而不是'keypress'事件。