我正在开发一款让用户从图库中选择照片的应用。我面临的问题非常奇怪,因为当使用UIImagePickerController拾取照片时,照片的大小(就存储而言)会发生变化。
在我的情况下,我通过空投拍了一张照片。图像大小为8.7MB。但是当我通过UIImagePickerController选择相同的图像时,它会返回~13MB的图像。
注意:图像的分辨率保持不变([3024,4032])。
我创建了一个非常简单的应用来测试这个东西。以下是示例代码:
ViewController.h
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController <UIImagePickerControllerDelegate, UINavigationControllerDelegate>
@end
ViewController.m
#import "ViewController.h"
@implementation ViewController
bool flag = true;
- (void)viewDidAppear:(BOOL)animated {
if (flag) {
flag = false;
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
[self presentViewController:picker
animated:YES
completion:NULL];
}
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
UIImage *chosenImage = info[UIImagePickerControllerOriginalImage];
NSData *temp = UIImageJPEGRepresentation(chosenImage, 1);
NSLog(@"image: %lu", (unsigned long)temp.length);
NSLog(@"image: [%lu, %lu]", (unsigned long)chosenImage.size.width, (unsigned long)chosenImage.size.height);
[picker dismissViewControllerAnimated:YES completion:NULL];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker {
[picker dismissViewControllerAnimated:YES
completion:NULL];
}
@end
this is the link to the app,以防您想亲自测试。
zip文件还包含示例照片。
感谢任何帮助。
答案 0 :(得分:0)
这是因为您从拾取器(作为UIImage)获取未压缩的图像。然后使用UIImageJPEGRepresentation()将其转换为jpeg,并将1.0作为最高质量(压缩率最低)的压缩质量传递。如果您传递较低的数字(如0.5),则结果数据会更小。请参阅:https://developer.apple.com/reference/uikit/1624115-uiimagejpegrepresentation?language=objc
<强>更新强>
如果您想要原始文件数据,可以使用UIImagePickerControllerReferenceURL,请参阅此处:How do I get the data from UIImagePickerControllerReferenceURL?
答案 1 :(得分:0)
请参阅此代码
-(void)imagePickerController:(UIImagePickerController*)picker didFinishPickingMediaWithInfo:(NSDictionary*)info
{
UIImage* chosenImage = [info valueForKey:@"UIImagePickerControllerOriginalImage"];
NSLog(@"Image Size Width %f Height %f",chosenImage.size.width,chosenImage.size.height);
UIGraphicsBeginImageContext(CGSizeMake(320, 480));
[originalImage drawInRect:CGRectMake(0,0,320,480)];
UIImage* image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSLog(@"image Size h %f Width %f",[image size].height, [image size].width);
}