我正在尝试使用粒子系统来自以下链接 https://github.com/plattysoft/Leonids
ParticleSystem ps = new ParticleSystem(holder.itemView.getContext(), 50, R.drawable.emoji_1f358, 1000);
ps.setSpeedRange(0.1f, 0.25f);
ps.setScaleRange(0.7f, 1.3f);
ps.setSpeedRange(0.1f, 0.25f);
ps.setAcceleration(0.0001f, 90);
ps.setRotationSpeedRange(90, 180);
ps.setFadeOut(200, new AccelerateInterpolator());
ps.emit(v, 100)
我正在尝试在以下功能的MyAdapter文件中使用它: -
public void onBindViewHolder(final MyHolderCHAT holder, final int position) {
}
这给我一个构建错误如下: -
错误:(1824,41)错误:找不到合适的构造函数 ParticleSystem(Context,int,int,int)构造函数 ParticleSystem.ParticleSystem(ViewGroup,int,Drawable,long)不是 适用(参数不匹配;上下文无法转换为 ViewGroup)构造函数 ParticleSystem.ParticleSystem(Activity,int,int,long)不适用 (参数不匹配; Context无法转换为Activity) 构造函数ParticleSystem.ParticleSystem(Activity,int,Drawable,long) 不适用(参数不匹配;上下文无法转换为 Activity)构造函数 ParticleSystem.ParticleSystem(Activity,int,Bitmap,long)不是 适用(参数不匹配;上下文无法转换为 Activity)构造函数 ParticleSystem.ParticleSystem(Activity,int,AnimationDrawable,long)是 不适用(参数不匹配;上下文无法转换为 活性)
这是我的适配器代码:
public class MyAdapterCHAT extends RecyclerView.Adapter<MyHolderCHAT> {
Context c;
Activity activity;
int click=0;
int img_pos;
boolean isPlaying=false;
static MediaPlayer mp;
int curr_pos;
ViewGroup vg;
CountDownTimer cT;
int total;
String DBname;
//private FullScreenImageAdapter adapter;
ArrayList<String> path;
private ViewPager viewPager;
String react;
ArrayList<String> pagerListItems;
int progress=0;
ArrayList<DATA_CONTACT_CHAT> data_contact,filterlist22;
// private final ItemClickListener listener;
public MyAdapterCHAT(Context c, ArrayList<DATA_CONTACT_CHAT> data_contact) {
this.c = c;
this.data_contact = data_contact;
this.filterlist22=data_contact;
// this.listener=listener;
}
@Override
public MyHolderCHAT onCreateViewHolder(ViewGroup parent, int viewType) {
View view= LayoutInflater.from(parent.getContext()).inflate(R.layout.chatinputlayout,parent,false);
MyHolderCHAT myHolderCHAT=new MyHolderCHAT(view);
//this.vg=parent;
return myHolderCHAT;
}
@Override
public void onBindViewHolder(final MyHolderCHAT holder, final int position) {
//BIND DATA
holder.hi5.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if(holder.counter_hi5.getText().toString().contains("remaining:"))
{
if (data_contact.get(position).getSender_name().equals(data_contact.get(position).getCurrent_user())) {
Vibrator vibe = (Vibrator) holder.itemView.getContext().getSystemService(Context.VIBRATOR_SERVICE);
vibe.vibrate(100);
Toast.makeText(c, " \uD83C\uDFFB Ohh..Wait for " + data_contact.get(position).getSecond_user() + " To Hi5 You..", Toast.LENGTH_SHORT).show();
} else {
cT.cancel();
holder.counter_hi5.setText(" \uD83D\uDE00 You got a High Five from " + data_contact.get(position).getSecond_user());
ParticleSystem ps = new ParticleSystem(holder.itemView.getContext(), 50, R.drawable.emoji_1f358, 1000);
ps.setSpeedRange(0.1f, 0.25f);
ps.setScaleRange(0.7f, 1.3f);
ps.setSpeedRange(0.1f, 0.25f);
ps.setAcceleration(0.0001f, 90);
ps.setRotationSpeedRange(90, 180);
ps.setFadeOut(200, new AccelerateInterpolator());
ps.emit(v, 100);
}
}
else {
}
}
});
}
答案 0 :(得分:0)
堆栈跟踪正在给出正在发生的事情。您传递的参数没有构造函数。
您可以尝试其他方法来实例化它。
例如:new ParticleSystem(ViewGroup, int, Drawable , long)
所以,
Context ctx = holder.itemView.getContext()
ViewGroup vg = (ViewGroup) holder.itemView.getParent();
Drawable drawable = ContextCompat.getDrawable(ctx, R.drawable.emoji_1f358);
ParticleSystem ps = new ParticleSystem(vg, 50, drawable, 1000L);
ps.setSpeedRange(0.1f, 0.25f);
ps.setScaleRange(0.7f, 1.3f);
ps.setSpeedRange(0.1f, 0.25f);
ps.setAcceleration(0.0001f, 90);
ps.setRotationSpeedRange(90, 180);
ps.setFadeOut(200, new AccelerateInterpolator());
ps.emit(v, 100)