我不确定如何从char ***调整char ** 2D数组的大小。 char ** 2D数组通过此调整大小函数传递,如下所示。
这是所说的功能:
void resize_canvas(char*** Cp, int old_width, int old_height, int new_width, int new_height, char wc){
int height = new_height;
int width = new_width;
int depth = 1;
Cp = new char**[height];
for(int i = 0; i < height; i++){
Cp[i] = new char*[width];
for(int j = 0; j < width; j++){
Cp[i][j] = new char[depth];
for(int z = 0; z < depth; ++z){
Cp[i][j][z] = wc;
cout << Cp[i][j][z];
}
}
cout << endl;
}
}
这将通过以下代码。它打印出一个char ***,但不是我希望它的大小。它必须能够从上面的函数调整到任何给定的大小:
// C:
// ddddddd
// ddddddd
// ddddddd
// ddddddd
// ddddddd
// ddddddd
它没有给我我正在寻找的东西。之前的char **数组打印出来:
// C:
// ddddddeeee
// ddddddeeee
// ddddddeeee
// ddddddeeee
// ddddddeeee
我需要它才能调整大小,以便以后可以这样做:
char** allocate_canvas(int width, int height){
char **array;
char temp = 'A';
array = (char **)malloc(height* sizeof(char *));
for (int i = 0; i < height; i++){
array[i] = (char*)malloc(width* sizeof(char));
}
return array;
}
void wash_canvas(char** C, int width, int height, char wc){
for(int i = 0; i < height; i++){
for(int j = 0; j < width; j++){
C [j][i] = wc;
}
}
}
void deallocate_canvas(char** C, int width){
for(int i = 0; i < width; i++){
free(C[i]);
C[i] = NULL;
}
free(C);
}
这些是我之前分配和填充char ** 2D数组的函数:
{{1}}
答案 0 :(得分:0)
由于您使用的是C ++,因此可以传递对指针的引用。这是实现resize_canvas
的一种方法。
void resize_canvas(char**& Cp,
int old_width, int old_height,
int new_width, int new_height, char wc)
{
int height = new_height;
int width = new_width;
int depth = 1;
// Allocate memory for the new array.
char** newArray = new char*[height];
for(int i = 0; i < height; i++)
{
newArray[i] = new char[width];
for(int j = 0; j < width; j++){
newArray[i][j] = wc;
}
}
// Deallocate the old array.
char** oldArray = Cp;
for(int i = 0; i < old_height; i++)
{
delete [] oldArray[i];
}
delete [] oldArray;
// Return the new array to the calling function.
Cp = newArray;
}
话虽如此,最好使用代表Canvas
的类。
class Canvas
{
public:
Canvas(int width, int height, char wc);
void wash(char wc);
void resize(int new_width, int new_height, char wc);
private:
// Private data can take different forms.
// Best to use std::vector.
std::vector<std::vector<char>> data;
};
答案 1 :(得分:0)
我认为你的问题源于此:
Cp = new char**[height];
就像通过值传递的任何参数一样,更新它会影响本地值,但不会返回您已更改的内容。实际上,你所做的就是从之前获取2D char数组的地址并抛弃它,用一个新的 local 2D char数组替换它。您需要通过参数分配到指向的内存,或者:
*Cp = new char*[height];
答案 2 :(得分:0)
由于您已经拥有必要的功能,因此请重新使用它们。
//assuming that resize means (new_width > old_width) and (new_height > old_height)
void resize_canvas(char*** Cp, int old_width, int old_height, int new_width, int new_height, char wc)
{
//char*** Cp : here Cp is address of existing 2D array.
//[1] Allocate the new array
char **C_new = allocate_canvas(new_width, new_height);
//[2] if the (new_width > old_width) and (new_height > old_height) then fill old elements with corresponding 'Cp[i][j]' and all the extra elements with 'wc'.
int i, j;
char **C_old = *Cp; // now 'C_old' will point to you existing 2D array.
//filling old elements
for(i = 0; i < old_height; ++i)
{
for(j = 0; j < old_width; ++j)
{
C_new[i][j] = C_old[i][j];
}
}
//[3] Deallocate the existing array
deallocate_canvas(C_old, old_width);
//[4] assign new array to old array
*Cp = C_new;
//filling new elements
for(; i < new_height; ++i)
{
for(; j < new_width; ++j)
{
C_new[i][j]= wc;
}
cout << endl;
}
//check the array by printing
cout << endl;
for(i = 0; i < new_height; ++i)
{
for(j = 0; j < new_width; ++j)
{
cout << C_new[i][j];
}
cout << endl;
}
}