我创建了一个编辑框和一个列表框。当它们重叠时,列表框位于顶部,当鼠标光标位于覆盖编辑框部分的列表框部分上方时,鼠标光标将变为工字形光标,并显示编辑框的轮廓:
鼠标悬停之前:
鼠标悬停后:
用于创建控件的代码:
HWND hEdit = CreateWindowEx(WS_EX_CLIENTEDGE, WC_EDIT, "xxx", WS_CHILD | WS_VISIBLE| ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL,
50, 100, 200, 100, hWnd, (HMENU)IDC_MAIN_EDIT, GetModuleHandle(NULL), NULL);
HWND hList = CreateWindowEx(WS_EX_CLIENTEDGE, WC_LISTVIEW, _T(""), WS_VISIBLE | WS_CHILD | LVS_REPORT | LVS_EDITLABELS,
70, 150, 200, 100, hWnd, (HMENU)ID_LIST_VIEW, GetModuleHandle(NULL), NULL);
我尝试使用SetWindowPos摆弄x顺序,但它并没有改变行为。无论如何,我认为控制订单的创建应该将列表框放在编辑控件之上。
为什么要这样做,更重要的是,如何修复它以便编辑保持覆盖?
要重现,请在VS2015中创建一个win32项目。将以上2行添加到WM_CREATE以及相应的包含定义等等。这几乎就是它。以下代码没有添加任何项目listview
。
更新:根据大众需求,这里是完整的代码:
#include "stdafx.h"
#include "Win32Project3.h"
#include <commctrl.h>
#define MAX_LOADSTRING 100
#define IDC_MAIN_EDIT 140
#define ID_LIST_VIEW 143
#pragma comment( lib, "comctl32.lib")
#pragma comment(linker, "\"/manifestdependency:type='Win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_WIN32PROJECT3, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance,MAKEINTRESOURCE(IDC_WIN32PROJECT3));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WIN32PROJECT3));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_WIN32PROJECT3);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE:
{
HWND hList = CreateWindowEx(WS_EX_CLIENTEDGE, WC_LISTBOX, _T(""), WS_VISIBLE | WS_CHILD | LVS_REPORT | LVS_EDITLABELS,
70, 150, 200, 100, hWnd, (HMENU)ID_LIST_VIEW, GetModuleHandle(NULL),NULL);
HWND hEdit = CreateWindowEx(WS_EX_CLIENTEDGE, WC_EDIT, _T("xxx"), WS_VISIBLE | WS_CHILD | ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL,
50, 100, 200, 160, hWnd, (HMENU)IDC_MAIN_EDIT, GetModuleHandle(NULL), NULL);
}
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
答案 0 :(得分:1)
效果是由一个控件渲染到另一个控件的客户区域引起的,因为它正在处理WM_PAINT
个消息。
为了防止这种情况发生,需要剪裁渲染,以便排除其他控件占用的区域。在控件上设置WS_CLIPSIBLINGS
window style会指示系统应用适当的剪切区域:
将儿童窗户相对夹住;也就是说,当特定子窗口收到WM_PAINT消息时, WS_CLIPSIBLINGS 样式会剪切要更新的子窗口区域之外的所有其他重叠子窗口。如果未指定 WS_CLIPSIBLINGS 且子窗口重叠,则在子窗口的客户区域内绘制时,可以在相邻子窗口的客户区域内绘制。