我是xlib的初学者,我想抓住窗口内容更改的事件。例如,某些地区是否发生变化。我已经读过我需要使用Xdamage,这是我的代码
Display* display = XOpenDisplay(NULL);
Window root = DefaultRootWindow(display);
XWindowAttributes attributes = {0};
XGetWindowAttributes(display, root, &attributes);
int width, height;
width = attributes.width;
height = attributes.height;
//XDAMAGE INIT
int damage_event, damage_error, test;
test = XDamageQueryExtension(display, &damage_event, &damage_error);
Damage damage = XDamageCreate(display, root, XDamageReportNonEmpty);
while (true){
XEvent event;
XNextEvent(display,&event);
//HERE I GET EVENT
XDamageSubtract(display,damage,None,None);
}
XCloseDisplay(display);
所以,我有一个工作示例,我可以在其中获取事件及其类型。据我所知,类型是xlib类型 - https://tronche.com/gui/x/xlib/events/types.html。但是如何从事件中发现窗口已经改变。
答案 0 :(得分:4)
您实际收到的是正常事件循环中的DamageNotify
个事件,如下所示:
typedef struct {
int type; /* event base */
unsigned long serial;
Bool send_event;
Display *display;
Drawable drawable;
Damage damage;
int level;
Bool more; /* more events will be delivered immediately */
Time timestamp;
XRectangle area;
XRectangle geometry;
} XDamageNotifyEvent;
根据https://www.x.org/releases/current/doc/damageproto/damageproto.txt
的文件 area
成员将损坏的矩形区域报告为XRectangle。
drawable
成员通常会报告已损坏的窗口。
注意XNextEvent
将始终返回XEvent
这是函数返回的 static 类型。它还具有依赖于ev->type
成员的动态类型。 - 检查其type
字段,看看是否可以将其投放到XDamageEvent
:
XEvent ev;
/* We might need a pointer to an XDamageEvent... */
XDamageNotifyEvent *dev;
while (1) {
XNextEvent(display,&ev);
switch (ev.type){
...
case DamageNotify:
dev = (XDamageNotifyEvent*)&ev; /* if type matches, cast to XDamageNotify event */
printf ("Damage notification in window %d\n", dev->drawable);
printf ("Rectangle x=%d, y=%d, w=%d, h=%d\n",
dev->area.x, dev->area.y,
dev->area.width, dev->area.height);
break;
...
}
答案 1 :(得分:1)
迟到了,但是对于任何寻找实际改变区域的人来说(至少对于我而言,区域是窗口坐标和大小):
auto ev = (XDamageNotifyEvent*)e;
auto region = XFixesCreateRegion(display, null, 0);
XDamageSubtract(display, ev->damage, None, region);
int count;
auto area = XFixesFetchRegion(display, region, &count);
if(area){
for(int i; i < count; i++){
auto rect = area[i];
// do something with rect
}
XFree(area);
}
XFixesDestroyRegion(display, region);