我正在为我的实习创建一个项目,我有一些平面在谷歌地图上的折线上移动。我想以简单的方式创建我的项目,因为我几乎没有经验,也许我正在以错误的方式制作这个,这也就是我寻求帮助的原因。 You can see what i'm talking about here
我现在有4架飞机,所以我不得不为每一架飞机创造一个功能,因为如果我不是飞往西班牙的飞机在同一时间到达飞往巴西的飞机,他们都在同一时间起飞时间。
这就是我现在所拥有的,所以我创建了costum路径符号,然后是折线。
function initMap() {
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 3,
center: {lat: 12.1336018, lng: -15.1832411},
mapTypeId: 'terrain'
});
//Define the custom symbols. All symbols are defined via SVG path notation.
// They have varying stroke color, fill color, stroke weight,
// opacity and rotation properties.
var planeSymbol = {path: 'M 8.1326447,0.80527736 C 8.5471666,0.063577346 9.742752,0.030177346 10.052431,0.82497736 C 10.093464,3.0114774 10.134497,5.1980774 10.17553,7.3845774 C 12.760407,8.9653774 15.345284,10.546179 17.930161,12.127079 C 17.930161,12.881779 17.930161,13.636479 17.930161,14.391179 C 15.373077,13.579479 12.815993,12.767779 10.258908,11.956179 C 10.27281,13.280479 10.286713,14.604879 10.300615,15.929279 C 10.8565,16.555879 11.412385,17.182479 11.96827,17.809079 C 12.25527,18.269479 12.437605,19.641079 11.59784,19.085079 C 10.804104,18.802179 10.010367,18.519179 9.21663,18.236279 C 8.3133108,18.620779 7.4099916,19.005279 6.5066724,19.389779 C 6.3952441,18.705879 6.2272708,17.857479 6.8519879,17.359679 C 7.2927717,16.882879 7.7335555,16.406079 8.1743393,15.929279 C 8.1465467,14.604879 8.1187541,13.280479 8.0909615,11.956179 C 5.5894706,12.824879 3.0879797,13.693479 0.58648883,14.562179 C 0.54479393,13.821679 0.50309893,13.081079 0.46140403,12.340579 C 3.0184842,10.717079 5.5755645,9.0935778 8.1326447,7.4700774 C 8.1326447,5.2484774 8.1326447,3.0268774 8.1326447,0.80527736 z',
scale: 1,
strokeOpacity: 1,
strokecolor: 'black',
strokeWeight: 1,
anchor: new google.maps.Point(9, 9)
};
var GRU = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: -23.6276104, lng: -46.6568016}], //Lis - GRU
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
animatePlane(GRU);
var LAD = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: -8.8648774, lng: 13.2249472}], //Lis - LAD
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
animatePlane1(LAD);
var MIA = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: 25.8027373, lng: -80.2892127}], //Lis - MIA
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
animatePlane2(MIA);
var MAD = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: 40.4690627, lng: -3.5599042}], //Lis - MAD
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
animatePlane3(MAD);
function animatePlane(line) {
var count = 0;
var listener = window.setInterval(function() {
count = (count + 1) % 200;
var icons = line.get('icons');
icons[0].offset = (count / 2) + '%';
line.set('icons', icons);
if (count >= 199)
clearInterval(listener);
}, 2000);
}
function animatePlane1(line) {
var count = 0;
var listener = window.setInterval(function() {
count = (count + 1) % 200;
var icons = line.get('icons');
icons[0].offset = (count / 2) + '%';
line.set('icons', icons);
if (count >= 199)
clearInterval(listener);
}, 2000);
}
function animatePlane2(line) {
var count = 0;
var listener = window.setInterval(function() {
count = (count + 1) % 200;
var icons = line.get('icons');
icons[0].offset = (count / 2) + '%';
line.set('icons', icons);
if (count >= 199)
clearInterval(listener);
}, 2000);
}
function animatePlane3(line) {
var count = 0;
var listener = window.setInterval(function() {
count = (count + 1) % 200;
var icons = line.get('icons');
icons[0].offset = (count / 2) + '%';
line.set('icons', icons);
if (count >= 199)
clearInterval(listener);
}, 2000);
}
}
#map {
width: 900px;
height: 684px;
}
<html>
<body>
<div id="map"></div>
<script async defer src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCUYsLGs_ek6Ids4TN1ZZeJvv6X-r4j5N4&callback=initMap"></script>
</body>
</html>
所以这只是一个示例,但我真正的问题是我可以模拟飞机的实际速度,还是可以设置飞机到达折线末端需要多少时间(以小时为单位)?
请不要报告我的问题,只是帮助我学习!如果我不在话题,请告诉我如何改进我的问题:D
答案 0 :(得分:1)
因此,您可以在自定义速度上设置动画标记。这可以通过设置setinterval的间隔来轻松完成。但主要任务是如何设置特定的间隔。
你可以建立一个逻辑。
获得2点之间的距离。基本上2拉特长。
function getDistanceFromLatLonInKm(lat1,lon1,lat2,lon2) {
var R = 6371; // Radius of the earth in km
var dLat = deg2rad(lat2-lat1); // deg2rad below
var dLon = deg2rad(lon2-lon1);
var a =
Math.sin(dLat/2) * Math.sin(dLat/2) +
Math.cos(deg2rad(lat1)) * Math.cos(deg2rad(lat2)) *
Math.sin(dLon/2) * Math.sin(dLon/2)
;
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
var d = R * c; // Distance in km
return d;
}
function deg2rad(deg) {
return deg * (Math.PI/180)
}
现在让距离为1000公里
飞机在空中的平均速度为217.76 km / h
所以你将在4小时内达到4000公里,所以你必须将你的间隔设置为14440
我知道它很慢。但它实际模拟了你的飞机。
您可以在HTML页面中根据此时间显示剩余时间。
希望你能为它编写逻辑。很容易!!
答案 1 :(得分:1)
好的,首先让我们摆脱这四个功能。一个功能可以处理所有。
由于它现在是通用功能,我们需要参数来指定我们正在处理的内容。
作为参数,我选择了步骤(=步数)和stepTime(步骤之间的毫秒数)。我可以选择不同的参数,比如速度和总时间,但这只是简单的计算。
无论如何,作为一个例子,我设置了20步到马德里,步骤2秒,所以你在40秒内到达那里。
你能处理这些计算吗?或者你需要什么具体的东西?搜索距离,猜测理想的步骤时间,...迪帕克的回答为您提供了一个距离计算器,以及一种思考它的方法...
无论如何,请告诉我
<script>
// http://stackoverflow.com/questions/42225019/how-can-i-set-the-speed-of-a-symbol-moving-on-a-polyline#42225019
function initMap() {
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 3,
center: {lat: 12.1336018, lng: -15.1832411},
mapTypeId: 'terrain'
});
//Define the custom symbols. All symbols are defined via SVG path notation.
// They have varying stroke color, fill color, stroke weight,
// opacity and rotation properties.
var planeSymbol = {path: 'M 8.1326447,0.80527736 C 8.5471666,0.063577346 9.742752,0.030177346 10.052431,0.82497736 C 10.093464,3.0114774 10.134497,5.1980774 10.17553,7.3845774 C 12.760407,8.9653774 15.345284,10.546179 17.930161,12.127079 C 17.930161,12.881779 17.930161,13.636479 17.930161,14.391179 C 15.373077,13.579479 12.815993,12.767779 10.258908,11.956179 C 10.27281,13.280479 10.286713,14.604879 10.300615,15.929279 C 10.8565,16.555879 11.412385,17.182479 11.96827,17.809079 C 12.25527,18.269479 12.437605,19.641079 11.59784,19.085079 C 10.804104,18.802179 10.010367,18.519179 9.21663,18.236279 C 8.3133108,18.620779 7.4099916,19.005279 6.5066724,19.389779 C 6.3952441,18.705879 6.2272708,17.857479 6.8519879,17.359679 C 7.2927717,16.882879 7.7335555,16.406079 8.1743393,15.929279 C 8.1465467,14.604879 8.1187541,13.280479 8.0909615,11.956179 C 5.5894706,12.824879 3.0879797,13.693479 0.58648883,14.562179 C 0.54479393,13.821679 0.50309893,13.081079 0.46140403,12.340579 C 3.0184842,10.717079 5.5755645,9.0935778 8.1326447,7.4700774 C 8.1326447,5.2484774 8.1326447,3.0268774 8.1326447,0.80527736 z',
scale: 1,
strokeOpacity: 1,
strokecolor: 'black',
strokeWeight: 1,
anchor: new google.maps.Point(9, 9)
};
var GRU = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: -23.6276104, lng: -46.6568016}], //Lis - GRU
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
var LAD = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: -8.8648774, lng: 13.2249472}], //Lis - LAD
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
var MIA = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: 25.8027373, lng: -80.2892127}], //Lis - MIA
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
var MAD = new google.maps.Polyline({
path: [{lat: 38.771183, lng: -9.131135}, {lat: 40.4690627, lng: -3.5599042}], //Lis - MAD
strokeOpacity: 0.1,
icons: [{
icon: planeSymbol,
offset: '0'
}],
map: map});
// call the function for all flight paths
animatePlaneLine(GRU, 100, 200); // 100 steps at an interval of 0.2 seconds
animatePlaneLine(LAD, 200, 2000);
animatePlaneLine(MIA, 200, 2000);
animatePlaneLine(MAD, 20, 2000); // 20 steps, at an interval of 2 seconds
// One function to rule them all
function animatePlaneLine(line, steps, stepTime) {
var count = 0; // it counts from 0 to (parameter) steps, then cycles.
var listener = window.setInterval(function() {
count = (count + 1) % steps;
var icons = line.get('icons');
icons[0].offset = (100 * count / steps) + '%';
line.set('icons', icons);
}, stepTime);
// you don't need this return, but you could use it for extra control, like if you have buttons to pause/stop/start the animation.
return listener;
}
}
</script>