我在LibGDX制作游戏,我需要同时播放2首旋律。但是在Android上加载和播放2个旋律不起作用。这是我做过的一个小测试。我甚至尝试过使用LibGDX AssetManager,但仍然没有成功。
Music test1;
Music test2;
AssetManager manager = new AssetManager();
@Override public void create()
{
manager.load(Melody.REVERSION.getPath(), Music.class);
manager.load(Melody.COLLAPSE.getPath(), Music.class);
while (!manager.update()) {}
manager.finishLoading();
test1 = manager.get(Melody.REVERSION.getPath());
test2 = manager.get(Melody.COLLAPSE.getPath());
test1.setVolume(1);
test1.play();
test2.setVolume(1);
test2.play();
}
答案 0 :(得分:0)
我目前正在使用SoundPool库。 有了这个,我可以同时重现不同的声音效果,但我不知道它是否是音乐的最佳方法。
相关帖子:Play sound using soundpool example
修改强> 使用MediaPlayer和CyclicBarrier:
public enum MP_COMMAND {
START,
STOP,
PAUSE
}
/**
* Uses threads to execute synced commands for the current video media player and
* background music player in tandem.
*/
public void syncedCommand(MediaPlayer player1, MediaPlayer player2, MP_COMMAND command) {
final CyclicBarrier commandBarrier = new CyclicBarrier(2);
new Thread(new SyncedCommandService(commandBarrier, player1, command)).start();
new Thread(new SyncedCommandService(commandBarrier, player2, command)).start();
}
/**
* Inner class that starts a given media player synchronously
* with other threads utilizing SyncedStartService
*/
private class SyncedCommandService implements Runnable {
private final CyclicBarrier mCommandBarrier;
private MediaPlayerTest.MP_COMMAND mCommand;
private MediaPlayer mMediaPlayer;
public SyncedCommandService(CyclicBarrier barrier, MediaPlayer player, MediaPlayerTest.MP_COMMAND command) {
mCommandBarrier = barrier;
mMediaPlayer = player;
mCommand = command;
}
@Override public void run() {
try {
mCommandBarrier.await();
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
switch (mCommand) {
case START:
mMediaPlayer.start();
break;
case STOP:
mMediaPlayer.stop();
break;
case PAUSE:
mMediaPlayer.pause();
break;
default:
break;
}
}
}
要播放这两首歌曲,请拨打:
MediaPlayer mCurrentVideoPlayer = MediaPlayer.create(this, R.raw.track1);
MediaPlayer mBackgroundMusic = MediaPlayer.create(this, R.raw.track2);
syncedCommand(mCurrentVideoPlayer, mBackgroundMusic, MP_COMMAND.START);
参考:Playing multiple songs with MediaPlayer at the same time: only one is really playing