我画了一个画布,里面有一些落下的五彩纸屑,我用这个jquery改变它的高度:
$(window).on("scroll touchmove", function () {
$('#world').toggleClass('tiny', $(document).scrollTop() > 0);
});
但画布只是拉伸而不是裁剪,所以五彩纸屑看起来很怪异。 那是我的纸屑:
(function() {
var COLORS, Confetti, NUM_CONFETTI, PI_2, canvas, confetti, context, drawCircle, i, range, resizeWindow, xpos;
NUM_CONFETTI = 350;
COLORS = [[85, 71, 106], [174, 61, 99], [219, 56, 83], [244, 92, 68], [248, 182, 70]];
PI_2 = 2 * Math.PI;
canvas = document.getElementById("world");
context = canvas.getContext("2d");
window.w = 0;
window.h = 0;
resizeWindow = function() {
window.w = canvas.width = window.innerWidth;
return window.h = canvas.height = window.innerHeight;
};
window.addEventListener('resize', resizeWindow, false);
window.onload = function() {
return setTimeout(resizeWindow, 0);
};
range = function(a, b) {
return (b - a) * Math.random() + a;
};
drawCircle = function(x, y, r, style) {
context.beginPath();
context.arc(x, y, r, 0, PI_2, false);
context.fillStyle = style;
return context.fill();
};
xpos = 0.5;
document.onmousemove = function(e) {
return xpos = e.pageX / w;
};
window.requestAnimationFrame = (function() {
return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) {
return window.setTimeout(callback, 1000 / 60);
};
})();
Confetti = (function() {
function Confetti() {
this.style = COLORS[~~range(0, 5)];
this.rgb = "rgba(" + this.style[0] + "," + this.style[1] + "," + this.style[2];
this.r = ~~range(2, 6);
this.r2 = 2 * this.r;
this.replace();
}
Confetti.prototype.replace = function() {
this.opacity = 0;
this.dop = 0.03 * range(1, 4);
this.x = range(-this.r2, w - this.r2);
this.y = range(-20, h - this.r2);
this.xmax = w - this.r;
this.ymax = h - this.r;
this.vx = range(0, 2) + 8 * xpos - 5;
return this.vy = 0.7 * this.r + range(-1, 1);
};
Confetti.prototype.draw = function() {
var ref;
this.x += this.vx;
this.y += this.vy;
this.opacity += this.dop;
if (this.opacity > 1) {
this.opacity = 1;
this.dop *= -1;
}
if (this.opacity < 0 || this.y > this.ymax) {
this.replace();
}
if (!((0 < (ref = this.x) && ref < this.xmax))) {
this.x = (this.x + this.xmax) % this.xmax;
}
return drawCircle(~~this.x, ~~this.y, this.r, this.rgb + "," + this.opacity + ")");
};
return Confetti;
})();
confetti = (function() {
var j, ref, results;
results = [];
for (i = j = 1, ref = NUM_CONFETTI; 1 <= ref ? j <= ref : j >= ref; i = 1 <= ref ? ++j : --j) {
results.push(new Confetti);
}
return results;
})();
window.step = function() {
var c, j, len, results;
requestAnimationFrame(step);
context.clearRect(0, 0, w, h);
results = [];
for (j = 0, len = confetti.length; j < len; j++) {
c = confetti[j];
results.push(c.draw());
}
return results;
};
step();
}).call(this);
另一个问题是五彩纸屑开始从顶部掉下来。但是我希望他们已经填满了整个画布。这有可能吗?
答案 0 :(得分:1)
问题在于,当您的画布尝试检测window.resize
事件时,动画不会更改窗口的大小。相反,它只是收缩画布的包装,这使得动画很奇怪。我认为你要做的是将overflow: hidden;
添加到画布容器的CSS中,这样当它改变大小时,里面的画布可以保持其大小(通过height: __px;
规则画布)。
希望这会有所帮助:JSFiddle demo
您可以删除window.resize
的监听器。
编辑 - overflow: hidden;
不起作用:
只需从画布中删除规则position: fixed;
和height: 100%;
即可。在页面加载时,画布已调整为正确的大小并保持在正确的位置。定位元素将显示在静态定位的元素上。删除这两个样式,一切都应该像在JSFiddle中一样。