为无序的自定义对象集

时间:2017-02-11 16:47:27

标签: c++ boost pool allocator

我很难找到一个例子。我的代码如下所示:

typedef boost::unordered_set<CustomObject, boost::hash<CustomObject>, 
  CustomObjectEqual, allocator<CustomObject> > CustomObjectSet;

我尝试直接使用 fast_pool_allocator ,但这会导致编译错误(使用 std :: allocator 工作)。我的问题是:

  1. 我是否需要为 CustomObject
  2. 创建自定义分配器
  3. 这是否会提高程序的速度?

1 个答案:

答案 0 :(得分:2)

  

问题1:我是否需要为CustomObject创建自定义分配器?

没有。没有它就会编译。分配器使用默认参数。在下面的示例中,这些是相同的:

using fast_allocator = boost::fast_pool_allocator<
    CustomObject,
    boost::default_user_allocator_new_delete,
    boost::mutex,
    32,
    0>;

using fast_allocator = boost::fast_pool_allocator<CustomObject>;

实施例

#include <boost/unordered_set.hpp>
#include <boost/pool/pool.hpp>
#include <boost/pool/pool_alloc.hpp>

struct CustomObject {
    CustomObject(std::size_t value)
        : value(value)
    {
    }

    std::size_t value;
};

struct CustomObjectKeyEq {
    bool operator()(CustomObject const& l, CustomObject const& r) const 
    {
        return l.value == r.value;
    }
};

std::size_t hash_value(CustomObject const& value)
{
    return value.value;
}

int main()
{
    typedef boost::unordered_set<CustomObject,
                                 boost::hash<CustomObject>,
                                 CustomObjectKeyEq> StandardObjectSet;

    StandardObjectSet set1;
    set1.insert(10);
    set1.insert(20);
    set1.insert(30);

    using fast_allocator = boost::fast_pool_allocator<CustomObject>;
    typedef boost::unordered_set<CustomObject,
                                 boost::hash<CustomObject>,
                                 CustomObjectKeyEq,
                                 fast_allocator> CustomObjectSet;

    CustomObjectSet set2;
    set2.insert(10);
    set2.insert(20);
    set2.insert(30);

    return 0;
}
  

问题2:这是否会提高我的计划速度?

通常,您必须对其进行测量。它对上面的例子没有重大影响。在set1中插入一百万个对象:

0.588423s wall,0.570000s user + 0.020000s system = 0.590000s CPU(100.3%)

并进入set2:

0.584661s wall,0.560000s user + 0.010000s system = 0.570000s CPU(97.5%) 1000000