我有一个RESTful Web服务,我在NetBeans上用于服务器。 这个网络服务应该收到客户的许多请求(多人游戏)。
我仍然是这个主题的新手,但如果我理解正确 - 从客户端到我的webservice的每次调用都是线程安全的 - 因为每个与Web服务的连接都在不同的线程上(我的所有变量都在webservice中)方法)这是真的吗?
这让我想到了我的问题:
我可以在Web服务方法中使用wait();
吗?假设我正在等待两个客户端连接,因此第二个连接将使用notifyAll();
但由于webservice不是真正的线程,我不知道是否可以在那里使用这些方法?我该怎么用?
这是我的网络服务:
@Path("/w")
public class JSONRESTService {
String returned;
@POST
@Consumes("application/json")
@Path("/JSONService")
public String JSONREST(InputStream incomingData) {
StringBuilder JSONBuilder = new StringBuilder();
try {
BufferedReader in = new BufferedReader(new InputStreamReader(incomingData));
String line = null;
while ((line = in.readLine()) != null) {
JSONBuilder.append(line);
}
returned = "transfer was completed";
// This is what I'm trying to add but I know that I can't:
// count is a static variable, every new connection will increase this value
// only one player is connected
if (Utility.count == 1)
wait (); //wait for a 2nd player to connect to this webservice
// 2nd player is connected to this webservice
if (Utility.count == 2)
notifyAll (); // notify the 1st player
} catch (Exception e) {
System.out.println ("Error Parsing: - ");
returned ="error";
}
System.out.println ("Data Received: " + JSONBuilder.toString ());
return (returned);
}
}
客户:
JSONObject jsonObject = new JSONObject("string");
// Step2: Now pass JSON File Data to REST Service
try {
URL url = new URL("http://localhost:8080/w/JSONService");
URLConnection connection = url.openConnection();
connection.setDoOutput(true);
connection.setRequestProperty("Content-Type", "application/json");
connection.setConnectTimeout(5000);
connection.setReadTimeout(5000);
OutputStreamWriter out = new OutputStreamWriter(connection.getOutputStream());
out.write(jsonObject.toString());
out.close();
//string answer from server:
BufferedReader in = new BufferedReader(new InputStreamReader(connection.getInputStream()));
StringBuffer sb = new StringBuffer("");
String line="";
while ((line = in.readLine()) != null) {
sb.append(line);
System.out.println("\n"+line);
in.close();
} catch (Exception e) {
System.out.println("\nError while calling JSON REST Service");
System.out.println(e);
}
br.close();
} catch (Exception e) {
e.printStackTrace();
} } }`
答案 0 :(得分:1)
是。方法内的所有局部变量都是线程安全的。类字段变量可能是线程安全的,也可能不是。它是由你决定。如果rest控制器具有单例作用域(通常默认情况下),这意味着类字段在所有请求之间共享。
因此,从技术上讲,您可以使用一些共享锁定对象来对其进行同步。尝试做到这一点。但最好在异步模式下执行此操作。请参阅this文章中的长轮询反向Ajax Comet技术。
或者,您可以使用Reverse Ajax with Websockets并将“已收到转移”发送回客户端,而不会闲置。
答案 1 :(得分:1)
您始终可以使用wait()
和notify()
,因为它会影响运行代码的线程。是否应该使用它取决于具体情况。
如果你想要一个队员队列,那么使用一个队列:)
我敲了一个小例子......
@Path("/w")
public class JSONRESTService {
private static BlockingQueue<Player> queue = new ArrayBlockingQueue<>(999);
@POST
@Consumes("application/json")
@Path("/JSONService")
public String JSONREST(InputStream incomingData) {
Player thisPlayer = ...; // Get player from session or something
System.out.println (thisPlayer.getName() + " starting...");
try {
if (queue.isEmpty()) {
System.out.println ("waiting for an opponent");
queue.add(thisPlayer);
synchronized (thisPlayer) {
thisPlayer.wait();
}
} else {
System.out.println ("get next in queue");
Player opponent = queue.take();
opponent.setOpponent(thisPlayer);
thisPlayer.setOpponent(opponent);
synchronized (opponent) {
opponent.notify();
}
}
System.out.println (thisPlayer.getName() + " playing " + thisPlayer.getOpponent().getName());
} catch (Exception ex) {
ex.printStackTrace();
}
}
static class Player {
private String name;
private Player opponent;
Player (String name) {
this.name = name;
}
public String getName() {
return name;
}
public Player getOpponent() {
return opponent;
}
public void setOpponent(Player opponent) {
this.opponent = opponent;
}
}
}