Config Kivy>反转y轴的输入

时间:2017-02-06 12:00:14

标签: python kivy raspberry-pi3 kivy-language

我正在尝试在Raspberry Pi3上设置一个“非品牌”触摸屏,当我运行我的python / kivy程序时遇到一些麻烦,视觉上一切都很好,但每当我需要移动一个滑块时,推一个按钮或其他什么。输入的y轴是反转的,请注意,当我在我的Windows机器上运行它时,它工作正常  As you can see the input for the buttons are inverted on the y axis

我知道这存在并且我已经尝试过,但它没有解决问题(在我的情况下)。 https://stackoverflow.com/a/34344458/7522859

我已经尝试在(在我的情况下)(.kivy / config.ini)下的配置文件中修复它,正如您所看到的那样,它会读取invert_y选项但不会同时执行1和0作为其值

root@raspberrypi:/media/pi/64D933A55CDD560F/PrinterSoftware# python MC.py
[INFO   ] [Logger      ] Record log in /root/.kivy/logs/kivy_17-02-06_10.txt
[INFO   ] [Kivy        ] v1.9.2.dev0, git-57d41c9, 20170206
[INFO   ] [Python      ] v2.7.9 (default, Mar  8 2015, 00:52:26) 
[GCC 4.9.2]
[INFO   ] [Factory     ] 193 symbols loaded
[INFO   ] [Image       ] Providers: img_tex, img_dds, img_sdl2, img_pil, img_gif (img_ffpyplayer ignored)
[INFO   ] [Text        ] Provider: sdl2
[INFO   ] [Window      ] Provider: egl_rpi
[INFO   ] [GL          ] Using the "OpenGL ES 2" graphics system
[INFO   ] [GL          ] Backend used <gl>
[INFO   ] [GL          ] OpenGL version <OpenGL ES 2.0>
[INFO   ] [GL          ] OpenGL vendor <Broadcom>
[INFO   ] [GL          ] OpenGL renderer <VideoCore IV HW>
[INFO   ] [GL          ] OpenGL parsed version: 2, 0
[INFO   ] [GL          ] Shading version <OpenGL ES GLSL ES 1.00>
[INFO   ] [GL          ] Texture max size <2048>
[INFO   ] [GL          ] Texture max units <8>
[INFO   ] [Shader      ] fragment shader: <Compiled>
[INFO   ] [Shader      ] vertex shader: <Compiled>
[INFO   ] [Window      ] virtual keyboard not allowed, single mode, not docked
[INFO   ] [OSC         ] using <multiprocessing> for socket
[INFO   ] [ProbeSysfs  ] device match: /dev/input/event0
[INFO   ] [HIDInput    ] Read event from </dev/input/event0>
[INFO   ] [ProbeSysfs  ] device match: /dev/input/event1
[INFO   ] [HIDInput    ] Read event from </dev/input/event1>
[INFO   ] [ProbeSysfs  ] device match: /dev/input/event2
[INFO   ] [HIDInput    ] Read event from </dev/input/event2>
[INFO   ] [HIDInput    ] Read event from </dev/input/event0>
[INFO   ] [HIDInput    ] Set custom invert_y to 0
[INFO   ] [Base        ] Start application main loop

所以问题是如何在kivy配置文件中反转输入的Y轴。我也看了一下this我并没有真正理解它,也许我只是愚蠢。

很抱歉,如果这篇文章不好的话。它的第一篇文章和英语不是我的母语。

1 个答案:

答案 0 :(得分:1)

我终于开始工作了。

我更改了hidinput.py下的第417行:

/usr/local/lib/python2.7/dist-packages/kivy/input/providers/hidinput.py

信用:How do if invert touch input in Kivy

并设置配置:

~/.kivy/config.ini

下的

ADS7846 = hidinput,/dev/input/event2,invert_y=0