绘制插入NSShadow和插入笔划

时间:2010-11-17 14:59:50

标签: cocoa drawing photoshop shadow bezier

我有NSBezierPath,我想在路径中绘制插入阴影(类似于Photoshop)。

有没有这样做?另外,我知道你可以-stroke路径,但是你可以在路径中划线(类似于Photoshop中的Stroke Inside)吗?

更新3

static NSImage * graydient = nil;

if (!graydient) {
    graydient = [[NSImage alloc] initWithSize: NSMakeSize(22, 22)];
    [graydient lockFocus];

    NSGradient * gradient = [[NSGradient alloc] initWithColorsAndLocations: clr(@"#262729"), 0.0f, clr(@"#37383a"), 0.43f, clr(@"#37383a"), 1.0f, nil];
    [gradient drawInRect: NSMakeRect(0, 4.179, 22, 13.578) angle: 90.0f];
    [gradient release];

    [graydient unlockFocus];
}

NSColor * gcolor = [NSColor colorWithPatternImage: graydient];

[gcolor set];

NSShadow * shadow = [NSShadow new];
[shadow setShadowColor: [NSColor colorWithDeviceWhite: 1.0f alpha: 1.0f]];
[shadow setShadowBlurRadius: 0.0f];
[shadow setShadowOffset: NSMakeSize(0, 1)];
[shadow set];

[path fill];

[NSGraphicsContext saveGraphicsState];

[[path pathFromIntersectionWithPath: [NSBezierPath bezierPathWithRect: NSInsetRect([path bounds], 0.6, 0)]] setClip];

[gcolor set];

[shadow setShadowOffset: NSMakeSize(0, 1)];
[shadow setShadowColor: [NSColor blackColor]];
[shadow set];

[outer stroke];

[NSGraphicsContext restoreGraphicsState];

[NSGraphicsContext saveGraphicsState];

[[NSGraphicsContext currentContext] setCompositingOperation: NSCompositeSourceOut];

[shadow set];
[[NSColor whiteColor] set];
[inner fill];

[shadow set];
[inner fill];

[NSGraphicsContext restoreGraphicsState];

Final Result这是我的最终结果。它看起来很不错。我不得不将阴影更改为White @ 1.0 Alpha以使其正常工作。即使菜单栏项的阴影alpha范数是0.5,它看起来也不错。

非常感谢Joshua Nozzi

1 个答案:

答案 0 :(得分:25)

我认为您可以通过在贝塞尔曲线路径上设置剪辑以将其用作蒙版并抚摸阴影,然后根据需要添加正常笔画来实现此目的。

根据更新的代码进行更新:

你走了。我今晚感觉很拖延。 : - )

// Describe an inset rect (adjust for pixel border)
NSRect whiteRect = NSInsetRect([self bounds], 20, 20);
whiteRect.origin.x += 0.5;
whiteRect.origin.y += 0.5;

// Create and fill the shown path
NSBezierPath * path = [NSBezierPath bezierPathWithRect:whiteRect];
[[NSColor whiteColor] set];
[path fill];

// Save the graphics state for shadow
[NSGraphicsContext saveGraphicsState];

// Set the shown path as the clip
[path setClip];

// Create and stroke the shadow
NSShadow * shadow = [[[NSShadow alloc] init] autorelease];
[shadow setShadowColor:[NSColor redColor]];
[shadow setShadowBlurRadius:10.0];
[shadow set];
[path stroke];

// Restore the graphics state
[NSGraphicsContext restoreGraphicsState];

// Add a nice stroke for a border
[path setLineWidth:1.0];
[[NSColor grayColor] set];
[path stroke];