对于Core Animation来说,我是一个noobie。我试图实现简单动画,其中let frame = self.view.frame
let blueBox = UIView(frame: frame)
blueBox.backgroundColor = UIColor(red: 46/255, green: 83/255, blue: 160/255, alpha: 1.0)
let label = UILabel(frame: CGRect(x: 0, y: 0, width: 300, height: 400))
label.center = CGPoint(x: frame.size.width/2, y: frame.size.height/2)
label.textAlignment = .center
label.lineBreakMode = .byWordWrapping
label.numberOfLines = 0
label.layer.position = label.center
var attrsA = [NSFontAttributeName: UIFont(name: "LemonMilk", size: 92), NSForegroundColorAttributeName: UIColor.white]
var a = NSMutableAttributedString(string:"Hello\n", attributes:attrsA)
var attrsB = [NSFontAttributeName: UIFont(name: "LemonMilk", size: 38), NSForegroundColorAttributeName: UIColor.white]
var b = NSAttributedString(string:"World", attributes:attrsB)
a.append(b)
label.attributedText = a
let theAnimation = CABasicAnimation(keyPath: "position");
theAnimation.fromValue = [NSValue(cgPoint: CGPoint(x: screenWidth/2, y: screenHeight/2))]
theAnimation.toValue = [NSValue(cgPoint: CGPoint(x: 100.0, y: 100.0))]
theAnimation.duration = 3.0;
theAnimation.autoreverses = false //true - reverses into the initial value either smoothly or not
theAnimation.repeatCount = 2
blueBox.addSubview(label)
view.addSubview(blueBox)
label.layer.add(theAnimation, forKey: "animatePosition");
从A点移动到B点。我有以下代码,我从动画代码示例中获得但我无法使其工作。标签根本不动。我做错了什么?
curve_fit
答案 0 :(得分:1)
首先:您无法同时呼叫addSubview
上的label
和add(animation:)
上的label.layer
。您只能为视图层次结构中已的视图设置动画。换句话说,即使您的代码的所有内容都很好,您也要过早地调用add(animation:)
。尝试引入delay。
第二:这些行是虚假的:
theAnimation.fromValue = [NSValue(cgPoint: CGPoint(x: screenWidth/2, y: screenHeight/2))]
theAnimation.toValue = [NSValue(cgPoint: CGPoint(x: 100.0, y: 100.0))]
fromValue
和toValue
都不能是数组。摆脱那些牙箍。在Swift 3.0.1及更高版本中,您也不需要强制使用NSValue。所以:
theAnimation.fromValue = CGPoint(x: screenWidth/2, y: screenHeight/2)
theAnimation.toValue = CGPoint(x: 100.0, y: 100.0)
第三次:fromValue
甚至是什么?如果您想要从标签的位置设置动画,只需省略fromValue
。
因此,我将你的代码修改为这样结束,我看到了动画:
label.attributedText = a
blueBox.addSubview(label)
view.addSubview(blueBox)
delay(1) {
let theAnimation = CABasicAnimation(keyPath: "position");
theAnimation.toValue = CGPoint(x: 100.0, y: 100.0)
theAnimation.duration = 3.0;
theAnimation.autoreverses = false //true - reverses into the initial value either smoothly or not
theAnimation.repeatCount = 2
label.layer.add(theAnimation, forKey: "animatePosition");
}