这是代码和评论:
template<class T>
struct B
{
B(){}
template<class T1> operator T1() { return T1(); }
// define this macro if your compiler fails.
#if (defined USE_MORE_TIDOUS_WAY) // (defined _MSC_VER)
template<class T1> explicit B(B<T1> const& ) {}
template<class T1> operator B<T1>() { return B<T1>(); }
#else
template<class T1> B(B<T1> const& ) {}
#endif
#if 0
////// Explanation:
// firstly, I want to have this convserion ctor :
template<class T1> B(B<T1> const& ) {}
// and the conversion function :
template<class T1> operator T1() { return T1(); }
// but may be T1 is too general, which could hide above
// conversion ctor from some compilers (msvc8~10 fail, gcc 4.4.0~ is ok)
// To overcome such case, add another conversion function :
template<class T1> operator B<T1>() { return B<T1>(); }
// and do not use conversion ctor, while we can still have ctor upon B<T1>
template<class T1> explicit B(B<T1> const& ) {}
#endif
};
// test cases
template<class T> void func(T const&){};
void test()
{
typedef B<int> B1;
typedef B<float> B2;
B1 b1;
B2 b2 = b1; // B1 => B2
b1 = b2; // B2 => B1
b2 = b1; // B1 => B2
func<B1>(b2); // B2 => B1
func<B2>(b1); // B1 => B2
}
int main()
{
test();
}
那么,哪种转换更符合标准并且更受欢迎?
答案 0 :(得分:1)
此次转化的问题:
template<class T1> operator T1() { return T1(); }
是它会将B转换为任何东西,所以这些将编译:
typedef B<int> B1;
typedef B<float> B2;
B1 b1;
B2 b2 = b1; // B1 => B2
int x = b1; // compiles
std::string s = b2; // compiles
查看您的测试用例,这些示例需要赋值运算符而不是复制构造函数:
b1 = b2; // B2 => B1
b2 = b1; // B1 => B2
因此,如果您使用这样的赋值运算符定义类,那么您的测试用例应该有效:
template<class T>
struct B
{
B(){}
B& operator=(B&){ return B<T>();};
template<class T1> B(B<T1> const& ) {}
template<class T1> B& operator=(B<T1>&){return B<T>();};
};