我目前正在制作一款能够玩益智游戏的Android应用程序。我目前正在努力输出游戏网格。我想输出像贝洛一样的二维数组 -
1 0 0 0 1
0 2 0 0 2
2 0 3 0 1
0 0 0 0 0
0 0 2 0 2
然而,当我在模拟器中运行应用程序时,它只输出一个空白的白色屏幕。
主要活动 -
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new boardView(this));
//sets the view to the board view to show the puzzle on open.
client = new GoogleApiClient.Builder(this).addApi(AppIndex.API).build();
}
游戏板类 -
public class boardView extends View {
public float IslandX;
public float IslandY;
public int islandDiameter;
private Canvas canvas;
public boardView(Context context) {
super(context);
}
int gameBoard[][] = {{0, 1, 0, 0, 1}, {0, 2, 0, 0, 2}, {2, 0, 3, 0, 1}, {0, 0, 0, 0, 0}, {0, 0, 2, 0, 2}};
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public void DrawBoard(Canvas canvas){
Paint Island = new Paint();
Island.setStyle(Paint.Style.FILL);
Island.setStyle(Paint.Style.FILL);
float stepX = canvas.getWidth() / 5.f;
float stepY = canvas.getHeight() / 5.f;
for (int i = 0; i < 5; i++) {
for (int R = 0; R < 5; R++) {
IslandX = i * stepX;
IslandY = R * stepY;
if (gameBoard[i][R] == 0) {
Island.setColor(Color.BLUE);
canvas.drawOval(IslandX, IslandY, 50, 50, Island);
} else if (gameBoard[i][R] == 1) {
Island.setColor(Color.BLACK);
canvas.drawOval(IslandX, IslandY, 50, 50, Island);
} else if (gameBoard[i][R] == 2) {
Island.setColor(Color.BLUE);
canvas.drawOval(IslandX, IslandY, 50, 50, Island);
}
}
}
}
}
答案 0 :(得分:0)
要使您的电路板可见,您必须将代码从Drawboard移动到覆盖的方法onDraw,并且在onCreate方法中,您必须在类boardView的实例上调用invalidate(),该实例调用onDraw方法来更新屏幕,如果可见。