我是编程新手。我对这个类/实例/方法定义非常困惑。
我有一个简单的问题。
如果我在一张纸上用红笔画一个正方形,有人可以在这里解释什么是类,方法和对象吗?
此外,这是一个真实程序的代码。基于上面的解释,我怎样才能开始类似地思考Python?
import turtle
def draw_square():
window = turtle.Screen() #canvas to draw on
window.bgcolor("red")
brad = turtle.Turtle()
brad.shape("triangle")
brad.speed('10000')
brad.forward(100)
brad.right(90)
brad.forward(100)
brad.right(90)
brad.forward(100)
brad.right(90)
brad.forward(100)
window.exitonclick()
draw_square()
答案 0 :(得分:1)
在你的类比中,这个类将是“Square”,因为它是一个抽象的概念,代表某种东西的类型(在这种情况下,你在纸上绘制的东西的类型)。 “绘制”将是方法,因为它是对对象执行的操作。对象将是您绘制的特定方块。因此,如果您将两个相同的正方形彼此相邻,则会有两个对象,它们都具有相同的类。
我已对您的代码进行了评论,以便对其进行解释:
import turtle
def draw_square(): # We are defining a method
window = turtle.Screen() # window is an object. Its class is turtle.Screen
window.bgcolor("red") # We are calling the bgcolor() method, which sets the color
brad = turtle.Turtle() # We are creating an object called brad, whose class is turtle.Turtle
brad.shape("triangle") # We are calling a method on brad, called shape
brad.speed('10000') # We are calling a method on brad, called speed
brad.forward(100) # We are calling a method on brad, called forward
brad.right(90) # etc. etc.
brad.forward(100)
brad.right(90)
brad.forward(100)
brad.right(90)
brad.forward(100)
window.exitonclick() # We are calling a method on window, called exitonclick
draw_square() # We are calling a method called draw_square, which we defined above