我想在我的应用程序中创建一个无限滚动的RecyclerView。它使用Web服务并在屏幕上显示一些CardView项目。这是我到目前为止的简化代码,没有包含创建RecyclerView等。
Main.cs
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
var categoryLayoutManager = new LinearLayoutManager(this);
categoryList.SetLayoutManager(categoryLayoutManager);
var onScrollListener = new OnScrollListener(categoryLayoutManager);
onScrollListener.LoadMoreEvent += (object sender, EventArgs e) =>
{
Console.WriteLine("Last");
};
}
OnScrollListener.cs
public class OnScrollListener : RecyclerView.OnScrollListener
{
public delegate void LoadMoreEventHandler(object sender, EventArgs e);
public event LoadMoreEventHandler LoadMoreEvent;
private LinearLayoutManager LayoutManager;
public OnScrollListener(LinearLayoutManager layoutManager)
{
LayoutManager = layoutManager;
}
public override void OnScrolled(RecyclerView recyclerView, int dx, int dy)
{
base.OnScrolled(recyclerView, dx, dy);
var visibleItemCount = recyclerView.ChildCount;
var totalItemCount = recyclerView.GetAdapter().ItemCount;
var pastVisiblesItems = LayoutManager.FindFirstVisibleItemPosition();
if ((visibleItemCount + pastVisiblesItems) >= totalItemCount)
{
LoadMoreEvent(this, null);
}
}
}
目前,当向下滚动到最后一个项目时,我的滚动条被多次调用,因此它会带来比所需更多的项目。 我希望我的Listener被调用一次,获取项目,然后能够在新的最后一项可见时再次调用。我现有的代码是否可行?谢谢。
答案 0 :(得分:2)
简单的答案是向您的侦听器添加IsLoading
属性,然后仅在尚未加载某些内容时才加载。这里有一个关于你的情况可能是什么样子的想法
public class OnScrollListener : RecyclerView.OnScrollListener
{
public delegate void LoadMoreEventHandler(object sender, EventArgs e);
public event LoadMoreEventHandler LoadMoreEvent;
public bool IsLoading { get; set; }
private LinearLayoutManager LayoutManager;
public OnScrollListener(LinearLayoutManager layoutManager)
{
LayoutManager = layoutManager;
}
public override void OnScrolled(RecyclerView recyclerView, int dx, int dy)
{
base.OnScrolled(recyclerView, dx, dy);
var visibleItemCount = recyclerView.ChildCount;
var totalItemCount = recyclerView.GetAdapter().ItemCount;
var pastVisiblesItems = LayoutManager.FindFirstVisibleItemPosition();
if ((visibleItemCount + pastVisiblesItems) >= totalItemCount && !IsLoading)
{
IsLoading = true;
LoadMoreEvent(this, null);
// after it's done, set it back to false
IsLoading = false;
}
}
}