SmackInitialization:无法确定Smack版本

时间:2017-01-27 11:35:36

标签: android unity3d xmpp unity5 android-unity-plugin

我正在为Unity制作一个Android插件,我需要在Unity中集成XMPP,所以首先我要创建一个XMPP连接并发送和接收消息。 它在Android中工作正常,我能够发送和接收消息但是当我导出 .jar 文件并在Unity中使用时我得到了以下错误,而我创建连接

SmackInitialization: Could not determine Smack version
  java.lang.NullPointerException: lock == null
  at java.io.Reader.<init>(Reader.java:64)
  at java.io.InputStreamReader.<init>(InputStreamReader.java:122)
  at java.io.InputStreamReader.<init>(InputStreamReader.java:57)
  at org.jivesoftware.smack.SmackInitialization.<clinit>(SmackInitialization.java:61)
  at org.jivesoftware.smack.SmackConfiguration.getVersion(SmackConfiguration.java:96)
  at org.jivesoftware.smack.ConnectionConfiguration.<clinit>(ConnectionConfiguration.java:38)
  at com.arvaan.myplugins.ToastExample.connectXMPP(ToastExample.java:99)
  at com.unity3d.player.UnityPlayer.nativeRender(Native Method)
  at com.unity3d.player.UnityPlayer.a(Unknown Source)
  at com.unity3d.player.UnityPlayer$b$1.handleMessage(Unknown Source)
  at android.os.Handler.dispatchMessage(Handler.java:98)
  at android.os.Looper.loop(Looper.java:234)
  at com.unity3d.player.UnityPlayer$b.run(Unknown Source)

我不知道Smack的问题是什么,我是Unity的新手,我知道如何在Unity中创建插件和调用方法但不知道这里有什么问题。

请检查代码:

public class ToastExample extends UnityPlayerActivity implements ConnectionListener, ChatManagerListener, RosterListener, PingFailedListener, StanzaListener, MessageListener, ChatMessageListener {

private static final String TAG = ToastExample.class.getSimpleName();
private AbstractXMPPConnection mConnection = null;
private ChatManager chatManager;
private Chat chat;
private Context context;
private String userName = "";
private String passWord = "";
private String objectName = "";
private static ToastExample instance;

public ToastExample() {
    this.instance = this;
}
public static ToastExample instance() {
    if (instance == null) {
        instance = new ToastExample();
    }
    return instance;
}
public void setContext(Context context) { // This is also working fine
    Log.e(TAG, "setContext called");
    this.context = context;
}
public void showMessage(String message) { // I can able to see toast
    Toast.makeText(this.context, message, Toast.LENGTH_SHORT).show();
}

public void connectXMPP(String host, int port, String userName, String passWord) {
    Log.e(TAG, "_connectXMPP called");
    XMPPTCPConnectionConfiguration.Builder configBuilder = XMPPTCPConnectionConfiguration.builder(); // Here i got error
    configBuilder.setUsernameAndPassword(userName, passWord);
    ...............
    ...............
}

我正在使用My Plugin and Unity

中的 .Jar 文件
smack-core-4.1.4.jar
smack-extensions-4.1.4.jar
smack-im-4.1.4.jar
smack-android-4.1.4.jar
smack-android-extensions-4.1.4.jar
smack-tcp-4.1.4.jar
jxmpp-util-cache-0.4.2.jar
jxmpp-core-0.4.2.jar
jxmpp-jid-0.4.2.jar
jxmpp-stringprep-libidn-0.4.2.jar
minidns-core-0.2.0.jar**

有人也面临这个问题但未找到Check more

请帮我解决这个问题,先谢谢。!!!

1 个答案:

答案 0 :(得分:1)

由于没有人在这里回答我,我在4天后如何解决它R&amp; D:

  1. 请在您的应用内部更新Smack-core-4.1.1.jar文件的所有类别。
  2. 还有另外3个文件:version,smack-config.xml,jul.properties,请将此文件粘贴到app内的Assests文件夹中。
  3. 在Smack包中有一个类:SmackInitialization.java,请替换下面的代码。 Code Here
  4. 完成后,请制作.Jar文件并在Unity内使用。Check Here
  5. 如果您遇到同样的错误,请告诉我,我很乐意随时为您提供帮助。

    由于