无法使用pip安装pygame,因为在运行vsetup.py bdist_wheel for pygame时出错

时间:2017-01-23 12:57:38

标签: python macos pygame pip anaconda

我正在尝试在anaconda安装上为Python 3安装pygame。

我运行/host/path,然后输出以下内容:

pip install pygame

是的,这太棒了!我已经删除了大量像Collecting pygame Using cached pygame-1.9.3.tar.gz Building wheels for collected packages: pygame Running setup.py bdist_wheel for pygame ... error Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35: running bdist_wheel running build running build_py creating build creating build/lib.macosx-10.6-x86_64-3.5 creating build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1 creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples running build_ext building 'pygame.scrap' extension creating build/temp.macosx-10.6-x86_64-3.5 creating build/temp.macosx-10.6-x86_64-3.5/src /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o src/scrap.c:27:10: fatal error: 'SDL.h' file not found #include "SDL.h" ^ 1 error generated. error: command '/usr/bin/clang' failed with exit status 1 ---------------------------------------- Failed building wheel for pygame Running setup.py clean for pygame Failed to build pygame Installing collected packages: pygame Running setup.py install for pygame ... error Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile: running install running build running build_py creating build creating build/lib.macosx-10.6-x86_64-3.5 creating build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_2_test.py -> creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/__init__.py -> copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples running build_ext building 'pygame.scrap' extension creating build/temp.macosx-10.6-x86_64-3.5 creating build/temp.macosx-10.6-x86_64-3.5/src /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o src/scrap.c:27:10: fatal error: 'SDL.h' file not found #include "SDL.h" ^ 1 error generated. error: command '/usr/bin/clang' failed with exit status 1 ---------------------------------------- Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/ 这样的行,以适应SE的30,000个字符限制。

我尝试了以下内容:

copying lib/...

他们都给出了基本相同的错误。

我无法弄清楚出了什么问题,因为这是一个全新安装的anaconda。

行:

pip install pygame
pip install pygame --no-cache-dir
pip install pygame --force-reinstall
pip install pygame --no-binary :all:
pip install pygame --no-use-wheel

显然是最重要的部分,这意味着代码中存在错误。这里有明显的错误吗?如果它是一个Python脚本,则不应该运行它,因为它已被注释掉。

我用Google搜索了错误,而其他有类似here错误的人需要运行#include "SDL.h" ^ 1 error generated. error: command '/usr/bin/clang' failed with exit status 1 才能解决错误。

如果我跑了,我明白了:

xcode-select --install

所以这不是我的问题。

还有重要的一句话:

xcode-select: error: command line tools are already installed, use "Software Update" to install updates

有没有人有任何可能对我有帮助的见解?

2 个答案:

答案 0 :(得分:22)

只需运行此功能,您就可以使用最新版本的PyGame。 此命令将安装导致错误的缺少的依赖项。

brew install sdl sdl_image sdl_mixer sdl_ttf portmidi

然后你可以运行pip install pygame,它会正常工作。

答案 1 :(得分:11)

问题在于新的XCode关闭了一些支持(我在wxPython中遇到了类似的问题)但我设法让pygame工作(版本1.9.2)所以试试pip install pygame==1.9.2因为它是默认试图获得1.9.3

此外#include "SDL.h"是C ++,而不是python,所以它不是注释,而是导入库SDL :)