我正在寻找一个强大的(我的意思是在所有多维护配置中工作)算法将可可点/矩形转换为碳当量和反向操作。
我用谷歌搜索但无法找到正常工作的东西。
提前感谢您的帮助。
此致
答案 0 :(得分:3)
经过几次迭代后,我在NSScreen
上找到了以下类别:
+ (NSScreen*) screenWithPoint: (NSPoint) p
{
for (NSScreen *candidate in [NSScreen screens])
if (NSPointInRect(p, [candidate frame]))
return candidate;
return nil;
}
+ (NSScreen*) screenWithMenuBar
{
return [self screenWithPoint:NSZeroPoint];
}
+ (float) menuScreenHeight
{
return NSMaxY([[self screenWithMenuBar] frame]);
}
+ (CGPoint) carbonPointFrom: (NSPoint) cocoaPoint
{
return CGPointMake(cocoaPoint.x, [self menuScreenHeight] - cocoaPoint.y);
}
+ (NSPoint) cocoaPointFrom: (CGPoint) carbonPoint
{
return NSMakePoint(carbonPoint.x, [self menuScreenHeight] - carbonPoint.y);
}
即使有多个显示器,这也能正常工作。
答案 1 :(得分:1)
来自UIElementInspector的Apple代码中发布的代码结果是错误的,因为它没有考虑非主屏幕的来源。固定(和重构)代码如下所示:
+ (CGPoint)carbonScreenPointFromCocoaScreenPoint:(NSPoint)cocoaPoint {
NSScreen* foundScreen = nil;
NSRect screenFrame;
for (NSScreen* screen in [NSScreen screens]) {
screenFrame = [screen frame];
if (NSPointInRect(cocoaPoint, screenFrame)) {
foundScreen = screen;
break;
}
}
if (! foundScreen) return CGPointMake(0.0, 0.0);
return CGPointMake(cocoaPoint.x,
screenFrame.origin.y + screenFrame.size.height - cocoaPoint.y);
}
答案 2 :(得分:0)
或者从UIElementInspector示例项目中获取Apple的代码:
+ (CGPoint)carbonScreenPointFromCocoaScreenPoint:(NSPoint)cocoaPoint
{
NSScreen *foundScreen = nil;
CGPoint thePoint;
for (NSScreen *screen in [NSScreen screens])
{
if (NSPointInRect(cocoaPoint, [screen frame]))
{
foundScreen = screen;
}
}
if (foundScreen)
{
CGFloat screenHeight = [foundScreen frame].size.height;
thePoint = CGPointMake(cocoaPoint.x, screenHeight - cocoaPoint.y - 1);
}
else
{
thePoint = CGPointMake(0.0, 0.0);
}
return thePoint;
}