创建顺序Guids时RPC_S_UUID_LOCAL_ONLY有多重要?

时间:2017-01-19 08:36:21

标签: c# sql guid

我从http://www.dbdelta.com/improving-uniqueidentifier-performance/复制以下代码以创建顺序Guids:

private static Guid NewSequentialGuid()
        {
            const int S_OK = 0;
            const int RPC_S_UUID_LOCAL_ONLY = 1824;

            Guid oldGuid = Guid.Empty;

            int result = UuidCreateSequential(ref oldGuid);
            if (result != S_OK && result != RPC_S_UUID_LOCAL_ONLY)
            {
                throw new ExternalException("UuidCreateSequential call failed", result);
            }

            byte[] oldGuidBytes = oldGuid.ToByteArray();
            byte[] newGuidBytes = new byte[16];
            oldGuidBytes.CopyTo(newGuidBytes, 0);

            // swap low timestamp bytes (0-3)
            newGuidBytes[0] = oldGuidBytes[3];
            newGuidBytes[1] = oldGuidBytes[2];
            newGuidBytes[2] = oldGuidBytes[1];
            newGuidBytes[3] = oldGuidBytes[0];

            // swap middle timestamp bytes (4-5)
            newGuidBytes[4] = oldGuidBytes[5];
            newGuidBytes[5] = oldGuidBytes[4];

            // swap high timestamp bytes (6-7)
            newGuidBytes[6] = oldGuidBytes[7];
            newGuidBytes[7] = oldGuidBytes[6];

            //remaining 8 bytes are unchanged (8-15) 

            return new Guid(newGuidBytes);

        }

让我感到困惑的是&& result != RPC_S_UUID_LOCAL_ONLY支票。我不明白为什么/何时应该或不应该检查这个值。

请有人澄清一下吗?我可以把这张支票留下来,还是会遇到问题?

1 个答案:

答案 0 :(得分:0)

感谢@Damnien_The_Unbeliever让我的眼睛明白了。