我有一个名为Cipher的基类和许多子类,如Xor,Caesar,Affine等
我有一个按钮列表和earch按钮,用于在单击按钮时实例化不同的对象
对于button1我想实例化child1 对于button2,我想实例化child2 等
std::vector<std::string> ciphers = {"Xor", "Caesar", "Affine", "AveMaria", "Autoclave", "Vigenere"};
for (std::vector<std::string>::iterator it = ciphers.begin(); it != ciphers.end(); it++)
associative_buttons.push_back(std::make_pair(*it, new QPushButton (QString::fromStdString(*it), this)));
int y = 15;
QFont font ("Courier");
for (std::list<std::pair<std::string, QPushButton*> >::iterator it = associative_buttons.begin(); it != associative_buttons.end(); it++)
{
(std::get<1>(*it))->setFont(font);
(std::get<1>(*it))->setGeometry(40, 30, 160, 50);
(std::get<1>(*it))->move(15, y);
y += 50;
QObject::connect(std::get<1>(*it), SIGNAL(clicked()), this, SLOT()); // my problem is here
}
有可能吗? 我有一个对象工厂,以防它可以提供帮助
编辑:
我收到一个错误:win.cpp:73:erreur:无法调用成员函数&#39; QObject * QObject :: sender()const&#39;没有对象 if(std :: get&lt; 1&gt;(* it)== QApplication :: sender())
这是正常的吗? 我的QApplication没有在那里宣布 ^
#include "win.h"
Win::Win() : QWidget()
{
c = nullptr;
std::vector<std::string> ciphers = {"Xor", "Caesar", "Affine", "AveMaria", "Autoclave", "Vigenere"};
for (std::vector<std::string>::iterator it = ciphers.begin(); it != ciphers.end(); it++)
associative_buttons.push_back(std::make_pair(*it, new QPushButton (QString::fromStdString(*it), this)));
int y = 15;
QFont font ("Courier");
for (std::list<std::pair<std::string, QPushButton*> >::iterator it = associative_buttons.begin(); it != associative_buttons.end(); it++)
{
(std::get<1>(*it))->setFont(font);
(std::get<1>(*it))->setGeometry(40, 30, 160, 50);
(std::get<1>(*it))->move(15, y);
y += 50;
QObject::connect(std::get<1>(*it), SIGNAL(clicked()), qApp, SLOT(handleButtons()));
}
}
Win::~Win()
{
for (std::list<std::pair<std::string, QPushButton*> >::iterator it = associative_buttons.begin(); it != associative_buttons.end(); it++)
it = associative_buttons.erase(it);
}
constexpr unsigned int str2int(const char* str, int h = 0)
{
return !str[h] ? 5381 : (str2int(str, h + 1) * 33) ^ str[h];
}
void Win::CreateInstance(std::string name)
{
Cipher * instance = nullptr;
switch (str2int(name.c_str()))
{
case str2int("Xor") :
instance = new Xor();
break;
case str2int("Caesar") :
instance = new Caesar();
break;
case str2int("Vigenere") :
instance = new Vigenere();
break;
case str2int("Affine") :
instance = new Affine();
break;
case str2int("AveMaria") :
instance = new AveMaria();
break;
case str2int("Autoclave") :
instance = new Autoclave();
break;
default:
break;
}
c = instance;
}
void Win::handleButtons()
{
for (std::list<std::pair<std::string, QPushButton*> >::iterator it = associative_buttons.begin(); it != associative_buttons.end(); it++)
{
if (std::get<1>(*it) == QApplication::sender()) // error is here
CreateInstance(std::get<0>(*it));
}
if (c != nullptr)
c->run();
}
@ ab.o2c
编辑:
我最终使用QObject而不是QApplication修复它 这是代码,如果有人需要它
#include "win.h"
Win::Win() : QWidget()
{
c = nullptr;
std::vector<std::string> ciphers = {"Xor", "Caesar", "Affine", "AveMaria", "Autoclave", "Vigenere"};
for (std::vector<std::string>::iterator it = ciphers.begin(); it != ciphers.end(); it++)
associative_buttons.push_back(std::make_pair(*it, new QPushButton (QString::fromStdString(*it), this)));
int y = 15;
QFont font ("Courier");
for (std::list<std::pair<std::string, QPushButton*> >::iterator it = associative_buttons.begin(); it != associative_buttons.end(); it++)
{
(std::get<1>(*it))->setFont(font);
(std::get<1>(*it))->setGeometry(40, 30, 160, 50);
(std::get<1>(*it))->move(15, y);
y += 50;
QObject::connect(std::get<1>(*it), SIGNAL(clicked()), this, SLOT(handleButtons()));
}
}
Win::~Win()
{
for (std::list<std::pair<std::string, QPushButton*> >::iterator it = associative_buttons.begin(); it != associative_buttons.end(); it++)
it = associative_buttons.erase(it);
}
constexpr unsigned int str2int(const char* str, int h = 0)
{
return !str[h] ? 5381 : (str2int(str, h + 1) * 33) ^ str[h];
}
void Win::CreateInstance(std::string name)
{
Cipher * instance = nullptr;
switch (str2int(name.c_str()))
{
case str2int("Xor") :
instance = new Xor();
break;
case str2int("Caesar") :
instance = new Caesar();
break;
case str2int("Vigenere") :
instance = new Vigenere();
break;
case str2int("Affine") :
instance = new Affine();
break;
case str2int("AveMaria") :
instance = new AveMaria();
break;
case str2int("Autoclave") :
instance = new Autoclave();
break;
default:
break;
}
c = instance;
}
void Win::handleButtons()
{
for (std::list<std::pair<std::string, QPushButton*> >::iterator it = associative_buttons.begin(); it != associative_buttons.end(); it++)
{
if (std::get<1>(*it) == QObject::sender())
CreateInstance(std::get<0>(*it));
}
if (c != nullptr)
c->run();
}
答案 0 :(得分:0)
我认为你可以用QSignalMapper做你想做的事。它的目的是映射来自一堆对象的信号并将它们引导到一个插槽,但添加了一个参数来枚举它们来自哪个对象。我认为这正是你想要做的。您只需创建映射器并为每个按钮分配每个按钮和唯一ID。它避免了为每个按钮创建唯一插槽的需要。
仅当原始信号没有任何参数时才有效,对于“点击”信号也是如此,所以对你来说应该没问题。