我试图从HockeyPlayer类中的HockeyPlayer构造函数获取用户输入,以存储在数组" player"中的HockeyPlayerMain类中的数组中。每当他们按下" A"它将调用构造函数,如果他们输入数字#6,我需要将对象/实例放在数组索引#5中,但我不知道如何做到这一点,非常初学数组。
很抱歉,如果不清楚,但我可以尝试清理。
package hockeyplayer;
import java.util.Scanner;
public class HockeyPlayer {
private String[] opponent = new String[10];
private int[] goalsScored = new int[10];
private int[] gameNumber = new int[10];
private String name;
private int playerNumber;
private int gameNum;
public HockeyPlayer() {
Scanner input = new Scanner(System.in);
System.out.println("What is the name of the player?");
name = input.nextLine();
System.out.println("What is the player's number?");
playerNumber = input.nextInt();
input.nextLine();
}
public String[] getOpponent() {
return opponent;
}
public void setOpponent(String[] opponent) {
this.opponent = opponent;
}
public int[] getGoalsScored() {
return goalsScored;
}
public void setGoalsScored(int[] goalsScored) {
this.goalsScored = goalsScored;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getPlayerNumber() {
return playerNumber;
}
public void setPlayerNumber(int playerNumber) {
this.playerNumber = playerNumber;
}
public void addGameDetails(){
HockeyPlayer player1 = new HockeyPlayer();
Scanner input = new Scanner(System.in);
System.out.println("What game number was it?");
gameNumber[0] = input.nextInt();
input.nextLine();
System.out.println("Who were the opponents?");
opponent[0] = input.nextLine();
System.out.println("How many goals did the player score?");
goalsScored[0] = input.nextInt();
}
}
package hockeyplayer;
import java.util.Scanner;
public class HockeyMain {
private static String choice;
private static HockeyPlayer[] players = new HockeyPlayer[12];
private static final String MENU = "Hockey Tracker\n"+
"A-Add Player\n"+
"G-Add game details\n"+
"S-Show players\n"+
"X-Quit\n";
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
do{
System.out.println(MENU);
choice = input.nextLine();
switch(choice){
case "A":
for(int i = 0; i < players.length; ++i){
players[i] = new HockeyPlayer();
}
break;
case "G":
break;
case "S":
break;
case "X":
}
}while(!choice.equals("X"));
}
}
答案 0 :(得分:2)
在你的for循环中试试这个:
for(int i = 0; i < players.length; ++i){
HockeyPlayer player = new HockeyPlayer();
players[player.getPlayerNmumber()] = player;
}
如果你想一次只输入一个玩家,那么&#39; A&#39;按下选项,然后您只需删除for循环:
switch(choice){
case "A":
HockeyPlayer p = new HockeyPlayer();
players[p.getPlayerNumber()] = p;
break;
case "G":
break;
case "S":
break;
case "X":
}
答案 1 :(得分:1)
我不确定这是不是您的意思,但您可以使用getPlayerNumber()
类中的HockeyMain
方法。如果用户输入不正确,这可能会导致数组中的覆盖,这意味着数组不会被完全填充。
do{
System.out.println(MENU);
choice = input.nextLine();
switch(choice){
case "A":
for(int i = 0; i < players.length; ++i){
HockeyPlayer p = new HockeyPlayer();
players[p.getPlayerNumber()] = p;
}
break;
case "G":
break;
case "S":
break;
case "X":
}
}while(!choice.equals("X"));