我正在研究和开发触摸屏应用程序。 我尝试了以下示例代码:
的Xaml:
<Window x:Class = "WPFMultiTouchInput.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d = "http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc = "http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local = "clr-namespace:WPFMultiTouchInput"
mc:Ignorable = "d" Title = "MainWindow" Height = "350" Width = "604">
<Window.Resources>
<MatrixTransform x:Key = "InitialMatrixTransform">
<MatrixTransform.Matrix>
<Matrix OffsetX = "200" OffsetY = "200"/>
</MatrixTransform.Matrix>
</MatrixTransform>
</Window.Resources>
<Canvas>
<Rectangle Name = "manRect" Width = "321" Height = "241"
RenderTransform = "{StaticResource InitialMatrixTransform}"
IsManipulationEnabled = "true" Canvas.Left = "-70" Canvas.Top = "-170">
<Rectangle.Fill>
<ImageBrush ImageSource = "Images/DSC_0076.JPG"/>
</Rectangle.Fill>
</Rectangle>
</Canvas>
</Window>
后面的代码实现:
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
namespace WPFMultiTouchInput {
public partial class MainWindow : Window {
public MainWindow() {
InitializeComponent();
}
void Window_ManipulationStarting(object sender, ManipulationStartingEventArgs e) {
e.ManipulationContainer = this;
e.Handled = true;
}
void Window_ManipulationDelta(object sender, ManipulationDeltaEventArgs e) {
Rectangle rectToMove = e.OriginalSource as Rectangle;
Matrix rectsMatrix = ((MatrixTransform)rectToMove.RenderTransform).Matrix;
rectsMatrix.RotateAt(e.DeltaManipulation.Rotation, e.ManipulationOrigin.X, e.ManipulationOrigin.Y);
rectsMatrix.ScaleAt(e.DeltaManipulation.Scale.X, e.DeltaManipulation.Scale.X,
e.ManipulationOrigin.X, e.ManipulationOrigin.Y);
rectsMatrix.Translate(e.DeltaManipulation.Translation.X,
e.DeltaManipulation.Translation.Y);
rectToMove.RenderTransform = new MatrixTransform(rectsMatrix);
Rect containingRect = new Rect(((FrameworkElement)e.ManipulationContainer).RenderSize);
Rect shapeBounds = rectToMove.RenderTransform.TransformBounds(new Rect(rectToMove.RenderSize));
if (e.IsInertial && !containingRect.Contains(shapeBounds)) {
e.Complete();
}
e.Handled = true;
}
void Window_InertiaStarting(object sender, ManipulationInertiaStartingEventArgs e) {
e.TranslationBehavior.DesiredDeceleration = 10.0 * 96.0 / (1000.0 * 1000.0);
e.ExpansionBehavior.DesiredDeceleration = 0.1 * 96 / (1000.0 * 1000.0);
e.RotationBehavior.DesiredDeceleration = 720 / (1000.0 * 1000.0);
e.Handled = true;
}
}
}
但操纵事件不会被解雇。 样本来自here。 我正在使用 HP TouchSmart610 显示器作为我的触控设备。是否有任何特定的驱动程序可用于处理Windows触摸事件?
[编辑] 我正在使用 HP TouchSmart610 触摸设备远程工作。那是我的应用程序在另一台机器上运行。我怀疑,这可能是一个原因。不确定。有什么想法吗?
答案 0 :(得分:0)
您忘记将ManipulationStarting
,ManipulationDelta
和ManipulationInertiaStarting
事件处理程序附加到您的窗口:
<Window x:Class = "WPFMultiTouchInput.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d = "http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc = "http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local = "clr-namespace:WPFMultiTouchInput"
ManipulationStarting="Window_ManipulationStarting"
ManipulationDelta="Window_ManipulationDelta"
ManipulationInertiaStarting="Window_InertiaStarting"
mc:Ignorable = "d" Title = "MainWindow" Height = "350" Width = "604">
原始样本可以在这里看到:Walkthrough: Creating Your First Touch Application