C#WPF复制控制树

时间:2017-01-08 10:12:53

标签: c# wpf controls

我想以编程方式将控制树复制到另一个Grid列,并且我希望在每个播放器中使用P2,P3,P4更改某些控件名称中的P1,因此我有4个类似的块来显示每个玩家的信息。

数据是当前设置的,所以我只需要替换播放器ID:

    public void ReadPlayer(Player player) {
        GetControl<Label>(player, "lbl", "Points").Content = String.Format("{0} / 8", player.Points);
        GetControl<Slider>(player, "sld", "Points").Value = player.Points;

        GetControl<TextBox>(player, "txt", "PositionX").Text = player.PosX + "";
        GetControl<TextBox>(player, "txt", "PositionY").Text = player.PosY + "";
        GetControl<TextBox>(player, "txt", "PositionZ").Text = player.PosZ + "";

    }

这是XAML:

<GroupBox Header="Player 1" Name="grpP1" Margin="0,0,0,0">
            <Grid>
                <GroupBox Header="Points" Height="122" Margin="6,6,6,0" VerticalAlignment="Top">
                    <Grid>
                        <Label Height="28" Margin="6,0" Name="lblP1Points" VerticalAlignment="Top" HorizontalContentAlignment="Center" Width="199" Content="0 / 8" />
                        <Slider Height="34" Margin="6,34,6,0" Name="sldP1Points" VerticalAlignment="Top" SmallChange="1" Minimum="0" Maximum="8" TickPlacement="Both" />
                        <CheckBox Content="Freeze" Height="16" Margin="6,74,6,0" Name="chkP1Points" VerticalAlignment="Top" HorizontalContentAlignment="Left" />
                    </Grid>
                </GroupBox>
                <GroupBox Header="Position" Height="121" Margin="6,134,6,0" VerticalAlignment="Top">
                    <Grid>
                        <Grid.ColumnDefinitions>
                            <ColumnDefinition Width="25" />
                            <ColumnDefinition Width="*" />
                            <ColumnDefinition Width="62" />
                        </Grid.ColumnDefinitions>
                        <Label Content="X" Height="28" Margin="6,6,0,0" VerticalAlignment="Top" HorizontalAlignment="Left" Width="19" />
                        <TextBox Height="23" Margin="6,9,6,0" Name="txtP1PositionX" VerticalAlignment="Top" Grid.Column="1" />
                        <CheckBox Content="Freeze" Height="20" Margin="0,12,0,0" Name="chkP1PositionX" VerticalAlignment="Top" HorizontalAlignment="Left" Width="64" Grid.Column="2" />

                        <Label Content="Y" Height="28" HorizontalAlignment="Left" Margin="6,35,0,0" VerticalAlignment="Top" Width="19" />
                        <TextBox Height="23" Margin="6,39,6,0" Name="txtP1PositionY" VerticalAlignment="Top" Grid.Column="1" />
                        <CheckBox Content="Freeze" Height="20" HorizontalAlignment="Left" Margin="0,41,0,0" Name="chkP1PositionY" VerticalAlignment="Top" Width="64" Grid.Column="2" />

                        <Label Content="Z" Height="28" HorizontalAlignment="Left" Margin="6,64,0,0" VerticalAlignment="Top" Width="19" />
                        <TextBox Height="23" Margin="6,68,6,0" Name="txtP1PositionZ" VerticalAlignment="Top" Grid.Column="1" />
                        <CheckBox Content="Freeze" Height="20" HorizontalAlignment="Left" Margin="0,70,0,0" Name="chkP1PositionZ" VerticalAlignment="Top" Width="64" Grid.Column="2" />
                    </Grid>
                </GroupBox>
            </Grid>
        </GroupBox>

完整代码请参见此处:https://github.com/SciLor/MashedTrainer

1 个答案:

答案 0 :(得分:1)

在WPF中复制控制树不是一个好方法。

你应该坚持MVVM范式, 定义数据的视图模型类,并使用数据模板,样式和数据绑定来构建视图。

所以你应该有一个玩家类的数据模板,它将作为一个视图,知道如何显示播放器,并使用数据绑定绑定到玩家的属性。

当您将一个播放器或一组播放器放入列表控件中作为其内容属性时,wpf将能够全部呈现它们。

网络上有很多关于此主题的资源,对于初学者,您可以查看this simple MVVM exampledata binding overview