自定义集合视图布局崩溃

时间:2017-01-07 10:47:50

标签: ios swift xcode uicollectionview uicollectionviewlayout

我创建了一个自定义数据网格。它基于具有自定义布局的集合视图。布局会修改第一个部分和行属性,使它们变得粘稠,因此当用户滚动其他行时,部分应该位于粘性部分之下。这种布局的想法不是我的,我刚刚采用它。 (我无法为真正的创作者提供学分,在我的研究中,我发现布局的这么多变化,我不确定哪个是原始的)。

不幸的是我遇到了问题。滚动时我遇到了崩溃:

  

***由于未捕获的异常终止应用程序' NSInternalInconsistencyException',原因:'否   UICollectionViewLayoutAttributes实例   -layoutAttributesForItemAtIndexPath:

尽管有这样的信息,我认为真正的问题在于class GridViewLayout: UICollectionViewLayout { //MARK: - Setup private var isInitialized: Bool = false //MARK: - Attributes var attributesList: [[UICollectionViewLayoutAttributes]] = [] //MARK: - Size private static let defaultGridViewItemHeight: CGFloat = 47 private static let defaultGridViewItemWidth: CGFloat = 160 static let defaultGridViewRowHeaderWidth: CGFloat = 200 static let defaultGridViewColumnHeaderHeight: CGFloat = 80 static let defaultGridViewItemSize: CGSize = CGSize(width: defaultGridViewItemWidth, height: defaultGridViewItemHeight) // This is regular cell size var itemSize: CGSize = defaultGridViewItemSize // Row Header Size var rowHeaderSize: CGSize = CGSize(width: defaultGridViewRowHeaderWidth, height: defaultGridViewItemHeight) // Column Header Size var columnHeaderSize: CGSize = CGSize(width: defaultGridViewItemWidth, height: defaultGridViewColumnHeaderHeight) var contentSize : CGSize! //MARK: - Layout private var columnsCount: Int = 0 private var rowsCount: Int = 0 private var includesRowHeader: Bool = false private var includesColumnHeader: Bool = false override func prepare() { super.prepare() rowsCount = collectionView!.numberOfSections if rowsCount == 0 { return } columnsCount = collectionView!.numberOfItems(inSection: 0) // make header row and header column sticky if needed if self.attributesList.count > 0 { for section in 0..<rowsCount { for index in 0..<columnsCount { if section != 0 && index != 0 { continue } let attributes : UICollectionViewLayoutAttributes = layoutAttributesForItem(at: IndexPath(forRow: section, inColumn: index))! if includesColumnHeader && section == 0 { var frame = attributes.frame frame.origin.y = collectionView!.contentOffset.y attributes.frame = frame } if includesRowHeader && index == 0 { var frame = attributes.frame frame.origin.x = collectionView!.contentOffset.x attributes.frame = frame } } } return // no need for futher calculations } // Read once from delegate if !isInitialized { if let delegate = collectionView!.delegate as? UICollectionViewDelegateGridLayout { // Calculate Item Sizes let indexPath = IndexPath(forRow: 0, inColumn: 0) let _itemSize = delegate.collectionView(collectionView!, layout: self, sizeForItemAt: indexPath) let width = delegate.rowHeaderWidth(in: collectionView!, layout: self) let _rowHeaderSize = CGSize(width: width, height: _itemSize.height) let height = delegate.columnHeaderHeight(in: collectionView!, layout: self) let _columnHeaderSize = CGSize(width: _itemSize.width, height: height) if !__CGSizeEqualToSize(_itemSize, itemSize) { itemSize = _itemSize } if !__CGSizeEqualToSize(_rowHeaderSize, rowHeaderSize) { rowHeaderSize = _rowHeaderSize } if !__CGSizeEqualToSize(_columnHeaderSize, columnHeaderSize) { columnHeaderSize = _columnHeaderSize } // Should enable sticky row and column headers includesRowHeader = delegate.shouldIncludeHeaderRow(in: collectionView!) includesColumnHeader = delegate.shouldIncludeHeaderColumn(in: collectionView!) } isInitialized = true } var column = 0 var xOffset : CGFloat = 0 var yOffset : CGFloat = 0 var contentWidth : CGFloat = 0 var contentHeight : CGFloat = 0 for section in 0..<rowsCount { var sectionAttributes: [UICollectionViewLayoutAttributes] = [] for index in 0..<columnsCount { var _itemSize: CGSize = .zero switch (section, index) { case (0, 0): switch (includesRowHeader, includesColumnHeader) { case (true, true): _itemSize = CGSize(width: rowHeaderSize.width, height: columnHeaderSize.height) case (false, true): _itemSize = columnHeaderSize case (true, false): _itemSize = rowHeaderSize default: _itemSize = itemSize } case (0, _): if includesColumnHeader { _itemSize = columnHeaderSize } else { _itemSize = itemSize } case (_, 0): if includesRowHeader { _itemSize = rowHeaderSize } else { _itemSize = itemSize } default: _itemSize = itemSize } let indexPath = IndexPath(forRow: section, inColumn: index) let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath) attributes.frame = CGRect(x: xOffset, y: yOffset, width: _itemSize.width, height: _itemSize.height).integral // allow others cells to go under if section == 0 && index == 0 { // top-left cell attributes.zIndex = 1024 } else if section == 0 || index == 0 { attributes.zIndex = 1023 // any ohter header cell } // sticky part - probably just in case here if includesColumnHeader && section == 0 { var frame = attributes.frame frame.origin.y = collectionView!.contentOffset.y attributes.frame = frame } if includesRowHeader && index == 0 { var frame = attributes.frame frame.origin.x = collectionView!.contentOffset.x attributes.frame = frame } sectionAttributes.append(attributes) xOffset += _itemSize.width column += 1 if column == columnsCount { if xOffset > contentWidth { contentWidth = xOffset } column = 0 xOffset = 0 yOffset += _itemSize.height } } attributesList.append(sectionAttributes) } let attributes = self.attributesList.last!.last! contentHeight = attributes.frame.origin.y + attributes.frame.size.height self.contentSize = CGSize(width: contentWidth, height: contentHeight) } override var collectionViewContentSize: CGSize { return self.contentSize } override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? { var curLayoutAttribute: UICollectionViewLayoutAttributes? = nil if indexPath.section < self.attributesList.count { let sectionAttributes = self.attributesList[indexPath.section] if indexPath.row < sectionAttributes.count { curLayoutAttribute = sectionAttributes[indexPath.row] } } return curLayoutAttribute } override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? { var attributes: [UICollectionViewLayoutAttributes] = [] for section in self.attributesList { let filteredArray = section.filter({ (evaluatedObject) -> Bool in return rect.intersects(evaluatedObject.frame) }) attributes.append(contentsOf: filteredArray) } return attributes } override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool { return true } //MARK: - Moving override func layoutAttributesForInteractivelyMovingItem(at indexPath: IndexPath, withTargetPosition position: CGPoint) -> UICollectionViewLayoutAttributes { guard let dest = super.layoutAttributesForItem(at: indexPath as IndexPath)?.copy() as? UICollectionViewLayoutAttributes else { return UICollectionViewLayoutAttributes() } dest.transform = CGAffineTransform(scaleX: 1.4, y: 1.4) dest.alpha = 0.8 dest.center = position return dest } override func invalidationContext(forInteractivelyMovingItems targetIndexPaths: [IndexPath], withTargetPosition targetPosition: CGPoint, previousIndexPaths: [IndexPath], previousPosition: CGPoint) -> UICollectionViewLayoutInvalidationContext { let context = super.invalidationContext(forInteractivelyMovingItems: targetIndexPaths, withTargetPosition: targetPosition, previousIndexPaths: previousIndexPaths, previousPosition: previousPosition) collectionView!.dataSource?.collectionView?(collectionView!, moveItemAt: previousIndexPaths[0], to: targetIndexPaths[0]) return context } } 方法。我已经阅读了一些类似问题的线程,但唯一可行的解​​决方案是返回所有缓存的属性,无论传递的矩形如何。我不喜欢像这样快速而肮脏的解决方案。我非常感谢您能给我的任何想法/解决方案。

整个项目是here。然而最重要的是布局,所以为方便起见:

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1 个答案:

答案 0 :(得分:0)

实施layoutAttributesForItemAtIndexPath。根据文档,“子类必须覆盖此方法并使用它来返回集合视图中项目的布局信息。”

根据我的经验,在模拟器中运行时通常不会调用此方法,但可以在设备上调用此方法。 YMMV。