我有一个包含textFields的UIViewController。问题是,当我创建UIViewController时,我没有使用滚动视图。因此,当我在打开键盘时使用下面的代码翻译视图时,只翻译包含textField的view1。 view1位于主视图中,它具有以下限制:固定宽度和高度,垂直底部间距和带有超视图的中心X.
我可以翻译父根视图,以便在不使用scrollView的情况下显示键盘时显示文本字段吗?
这是我用来显示textField的代码(代码取自here)
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
CGFloat animatedDistance;
Inside textFieldShouldBeginEditing
-(BOOL) textFieldShouldBeginEditing:(UITextField*)textField
{
CGRect textFieldRect = [self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect = [self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
* viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}
UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait ||
orientation == UIInterfaceOrientationPortraitUpsideDown)
{
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else
{
animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
return YES;
}
- (BOOL) textFieldShouldEndEditing:(UITextField*)textField
{
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
答案 0 :(得分:0)
您可以尝试使用以下代码。如果您的视图扩展到键盘下方或上方,则必须调整代码。
- (void)viewWillAppear:(BOOL)animated {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:) name:UIKeyboardDidShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
}
- (void)viewWillDisappear:(BOOL)animated {
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}
- (void)keyboardWasShown:(NSNotification*)aNotification {
NSLog(@"Keyboard showing");
_keyboardSize = [[[aNotification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
CGRect frame1 = _myScrollView.frame;
float object1Y = _myScrollView.frame.size.height - _keyboardSize.height;
frame1.origin.y = frame1.origin.y - object1Y;
[UIView animateWithDuration:0.3f animations:^{
_myScrollView.frame = frame1;
}];
}
- (void)keyboardWillHide:(NSNotification *)notification {
NSLog(@"Keyboard hiding");
_keyboardSize = CGSizeMake(0, 0);
[UIView animateWithDuration:0.3f animations:^{
// Reset the scroll view to the original position
} completion:^(BOOL finished){
}];
}