我正在尝试将PC上的图片作为原始图片加载,以便将其与Microsoft认知服务情感(UWP)一起使用。 下面是我的一段代码:
//Chose Image from PC
private async void chosefile_Click(object sender, RoutedEventArgs e)
{
//Open Dialog
FileOpenPicker open = new FileOpenPicker();
open.ViewMode = PickerViewMode.Thumbnail;
open.SuggestedStartLocation = PickerLocationId.Desktop;
open.FileTypeFilter.Add(".jpg");
open.FileTypeFilter.Add(".jpeg");
open.FileTypeFilter.Add(".gif");
open.FileTypeFilter.Add(".png");
file = await open.PickSingleFileAsync();
if (file != null)
{//imagestream is declared as IRandomAccessStream.
imagestream = await file.OpenAsync(Windows.Storage.FileAccessMode.Read);
var image = new BitmapImage();
image.SetSource(imagestream);
imageView.Source = image;
}
else
{
//
}
}
上面的部分工作正常,它从电脑(对话框)中选择一张照片并将其显示在图像框中。
private async void analyse_Click(object sender, RoutedEventArgs e)
{
try
{
emotionResult = await emotionServiceClient.RecognizeAsync(imagestream.AsStream());
}
catch
{
output.Text = "something is wrong in stream";
}
try {
if(emotionResult!= null)
{
Scores score = emotionResult[0].Scores;
output.Text = "Your emotions are: \n" +
"Happiness: " + score.Happiness + "\n" +
"Sadness: " + score.Sadness;
}
}
catch
{
output.Text = "Something went wrong";
}
}
我认为错误是由于imagestream.AsStream() imagestream声明为IRandomAccessStream。
有人可以告诉我如何修复该部分,如果错误实际上是由于没有正确加载图像?
编辑: 还有更好的方法来实现这一点,而不是使用流来传递emotionServiceClient一个保存的文件而不是流吗?
答案 0 :(得分:0)
为什么不使用他们的示例,而不是试图将文件保存在内存中,为什么不保留路径,然后使用路径来读取流。
https://www.microsoft.com/cognitive-services/en-us/Emotion-api/documentation/GetStarted
在那里示例;
using (Stream imageFileStream = File.OpenRead(imageFilePath))
{
//
// Detect the emotions in the URL
//
emotionResult = await emotionServiceClient.RecognizeAsync(imageFileStream);
return emotionResult;
}
因此,您将捕获imageFilePath作为打开文件对话框的结果。
答案 1 :(得分:0)
您的问题是,您已经通过创建emotionServiceClient.RecognizeAsync
来提升流媒体位置,因此在您拨打var stream = imagestream.AsStreamForRead();
stream.Position = 0;
emotionResult = await emotionServiceClient.RecognizeAsync(stream);
时,您的阅读位置就在最后。因此,您需要回放':
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