我有一个简单的UITableViewController
,共有6行,每行有一个UITextField
。我希望能够点击每一行并让键盘适用于每一行。一切正常,除了某些原因我必须点击每一行两次以让响应者使下一个UITextField
激活。我输入UITextFieldDelegate
打印输出,他们的行动顺序似乎是错误的。 TextFields
中的每一个都被标记为0 - 5.当我选择第一个时,没有问题,键盘出现,我输入了一些东西。我的打印输出是:
textFieldShouldBeginEditing tag: 0
textFieldDidBeginEditing tag: 0
然后我选择下一行(没有在键盘上点击Done),打印输出为:
textFieldShouldBeginEditing tag: 1
textFieldShouldEndEditing tag: 0
textFieldDidEndEditing tag: 0
为什么textFieldDidBeginEditing
没有被调用?
这是我的代码,以防它有用:
class EstimateCell: UITableViewCell, UITextFieldDelegate {
@IBOutlet weak var estimateField: UITextField!
// callback to alert when user clicked "Done"
var doneTextFieldInput: ((cell: EstimateCell, newText:String?) -> Void)?
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
// self.selectionStyle = .None
estimateField.delegate = self
estimateField.clearsOnBeginEditing = true
// add a done button to the numberpad
addDoneButtonOnNumpad(estimateField)
// add some padding to the right margin
estimateField.layer.sublayerTransform = CATransform3DMakeTranslation(-20, 0, 0)
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
/**
Only allow 4 digits
*/
func textField(textField: UITextField, shouldChangeCharactersInRange range: NSRange, replacementString string: String) -> Bool {
// only allow 4 digits max
guard let text = textField.text else { return true }
let newLength = text.characters.count + string.characters.count - range.length
let isMax4digits = newLength <= 5
return isMax4digits
}
func textFieldShouldBeginEditing(textField: UITextField) -> Bool {
print("textFieldShouldBeginEditing \(textField.tag)")
return true
}
func textFieldDidBeginEditing(textField: UITextField) {
textField.text = ""
print("textFieldDidBeginEditing \(textField.tag)")
}
func textFieldShouldEndEditing(textField: UITextField) -> Bool {
print("textFieldShouldEndEditing \(textField.tag)")
return true
}
/**
Called after the textfield resigns as the first responder
*/
func textFieldDidEndEditing(textField: UITextField) {
print("textFieldDidEndEditing \(textField.tag)")
doneTextFieldInput?(cell: self, newText: textField.text)
// textField.resignFirstResponder()
}
func textFieldShouldReturn(textField: UITextField) -> Bool {
print("textFieldShouldReturn")
textField.resignFirstResponder()
return true
}
/**
Adds a toolbar with a Done button as an input accessory view to the given textfield. Calls
resignFirstResponder when Done is clicked.
*/
func addDoneButtonOnNumpad(textField: UITextField)
{
let keypadToolbar: UIToolbar = UIToolbar()
// add a done button to the numberpad
keypadToolbar.items=[
UIBarButtonItem(title: "Done", style: UIBarButtonItemStyle.Done, target: textField, action: #selector(UITextField.resignFirstResponder)),
UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: self, action: nil)
]
keypadToolbar.sizeToFit()
// add a toolbar with a done button above the number pad
textField.inputAccessoryView = keypadToolbar
}
}
答案 0 :(得分:3)
我明白了。问题是我在tableView.reloadData()
内的回调中调用textFieldDidEndEditing()
。这导致了我的textfield.delegate = self
再次触发的代码,这可以在调用textFieldShouldBeginEditing()
之前完成。希望有一天能帮助其他人:不要从textFieldDidEndEditing()
内部重新加载你的桌面视图。