当你在该结构的两个不同成员之间进行匹配时,我有一个关于如何使用std :: map对象对struct key进行部分匹配的问题。
让我们从一个简单的场景开始。假设我想对一个键进行部分匹配,只涉及结构的一个成员。我有以下地图和密钥:
std::map<SimpleIdentifier, Contents>
SimpleIdentifier如下所述。
/**
* \class SimpleIdentifier
* \brief Used to identify and sort data in the map
*/
class SimpleIdentifier
{
public:
SimpleIdentifier():
idA(-1),
idB(-1),
partialMatch1(false) {}
SimpleIdentifier(const long long int& a, const long long int& b):
idA(a),
idB(b),
partialMatch1(false) {}
void setPartialMatch1() { partialMatch1 = true; }
bool operator==(const Identifier& rhs) const
{
return (idA == rhs.idA) && (idB == rhs.idB);
}
bool operator<(const Identifier& rhs) const
{
if (partialMatch1 || rhs.partialMatch1)
{
// Match A to A
if(rhs.partialMatch1)
{
if(idA < rhs.idA)
{
return true;
}
}
else if(partialMatch1)
{
if(idA < rhs.idA)
{
return true;
}
}
return false;
}
else
{
if(idA < rhs.idA)
{
return true;
}
else if (idA == rhs.idA)
{
if(idB < rhs.idB)
{
return true;
}
}
}
return false;
}
private:
long long int idA;
long long int idB;
bool partialMatch1;
};
这让我对A进行排序,如果A相等,则在B上排序。因此,如果我有以下数据
dataMap:
Key: [ 0, 0 ] Value: []
Key: [ 0, 1 ] Value: []
Key: [ 0, 2 ] Value: []
Key: [ 3, 1 ] Value: []
Key: [ 3, 2 ] Value: []
Key: [ 3, 3 ] Value: []
Key: [ 5, 3 ] Value: []
Key: [ 5, 7 ] Value: []
我可以找到对应于[3,2]
的键值对Identifier perfectMatchID(3, 2);
std::map<SimpleIdentifier, Contents>::iterator it = dataMap.begin();
it = dataMap.find(perfectMatchID);
我还可以找到与[3,*]
对应的部分匹配Identifier partialMatchID(3, 2);
partialMatchID.setPartialMatch1();
std::map<SimpleIdentifier, Contents>::iterator it = dataMap.begin();
it = dataMap.find(partialMatchID);
这很好,因为我可以通过while循环遍历每个迭代器来查找每个匹配的键值对并对其执行某些操作。
我现在想扩展它以匹配匹配3的键的任一成员,因此包括[3,*]或[*,3]。 SimpleIdentifier已扩展为一个新的对象名为Identifier。
/**
* \class Identifier
* \brief Used to identify and sort data in the map
*/
class Identifier
{
public:
Identifier():
idA(-1),
idB(-1),
partialMatch(false),
partialMatch1(false),
partialMatch2(false),
partialMatch3(false),
partialMatch4(false) {}
Identifier(const long long int& a, const long long int& b):
idA(a),
idB(b),
partialMatch(false),
partialMatch1(false),
partialMatch2(false),
partialMatch3(false),
partialMatch4(false) {}
void setPartialMatch() { partialMatch = true; }
void setPartialMatch1() { partialMatch1 = true; }
void setPartialMatch2() { partialMatch2 = true; }
void setPartialMatch3() { partialMatch3 = true; }
void setPartialMatch4() { partialMatch4 = true; }
bool operator==(const Identifier& rhs) const
{
return (idA == rhs.idA) && (idB == rhs.idB);
}
bool operator<(const Identifier& rhs) const
{
if (partialMatch || rhs.partialMatch)
{
// In order to match, only 1 should be false, the other 3 may or may not be false
//
// Note: The issue here is that the check that validates for the rhs.partialMatch should be identical
// to the check that validates for partialMatch. Since this is const that may not be possible
if(rhs.partialMatch)
{
unsigned int check1 = (idA < rhs.idA) ? 1 : 0; // Match A to A
unsigned int check2 = (idB < rhs.idB) ? 1 : 0; // Match B to B
unsigned int check3 = (idA < rhs.idB) ? 1 : 0; // Match A to B
unsigned int check4 = (idB < rhs.idA) ? 1 : 0; // Match B to A
if( (check1 + check2 + check3 + check4) > 0 )
{
return true;
}
}
else if(partialMatch)
{
unsigned int check1 = (idA < rhs.idA) ? 1 : 0; // Match A to A
unsigned int check2 = (idB < rhs.idB) ? 1 : 0; // Match B to B
unsigned int check3 = (idB < rhs.idA) ? 1 : 0; // Match B to A
unsigned int check4 = (idA < rhs.idB) ? 1 : 0; // Match A to B
if( (check1 + check2 + check3 + check4) > 0 )
{
return true;
}
}
return false;
}
else if (partialMatch1 || rhs.partialMatch1)
{
// Match A to A
if(rhs.partialMatch1)
{
if(idA < rhs.idA)
{
return true;
}
}
else if(partialMatch1)
{
if(idA < rhs.idA)
{
return true;
}
}
return false;
}
else if (partialMatch2 || rhs.partialMatch2)
{
// Match B to B
if(rhs.partialMatch2)
{
if(idB < rhs.idB)
{
return true;
}
}
else if(partialMatch2)
{
if(idB < rhs.idB)
{
return true;
}
}
return false;
}
else if (partialMatch3 || rhs.partialMatch3)
{
// Match A to B
if(rhs.partialMatch3)
{
if(idA < rhs.idB)
{
return true;
}
}
else if(partialMatch3)
{
if(idB < rhs.idA)
{
return true;
}
}
return false;
}
else if (partialMatch4 || rhs.partialMatch4)
{
// Match B to A
if(rhs.partialMatch4)
{
if(idB < rhs.idA)
{
return true;
}
}
else if(partialMatch4)
{
if(idA < rhs.idB)
{
return true;
}
}
return false;
}
else
{
if(idA < rhs.idA)
{
return true;
}
else if (idA == rhs.idA)
{
if(idB < rhs.idB)
{
return true;
}
}
}
return false;
}
private:
long long int idA;
long long int idB;
bool partialMatch;
bool partialMatch1;
bool partialMatch2;
bool partialMatch3;
bool partialMatch4;
};
标识符允许我进行部分匹配,使用查询键查找四个场景。它寻找四种情况(不是实际代码)
queryKey.idA == idA
queryKey.idB == idB
queryKey.idA == idB
queryKey.idB == idA
但是,实际上我需要在每个场景上执行一个while循环,一次只设置一个部分匹配(1到4)。
setPartialMatch1(); // a-rhs.a
setPartialMatch2(); // b-rhs.b
setPartialMatch3(); // a-rhs.b
setPartialMatch4(); // b-rhs.a
我希望能够增强它,以便在一个块中我可以识别部分匹配的密钥。
setPartialMatch(); // magic
我已经设计了下面的单元测试。使用匹配1到匹配4的所有部分匹配工作正常。但是,进行部分匹配以便我不需要执行每个操作都不起作用。您会发现使用setPartialMatch();
运行此单元测试将无法进行所有测试关于如何使其发挥作用的任何想法或建议,或者替代方案都会很棒。
完整单元测试如下:
/**
* \file PartialMatchUnitTest.cpp
*
* \brief Unit testing for partial matching in std::map
*
* \author Otto Nahmee
*/
#define BOOST_TEST_DYN_LINK
#define BOOST_TEST_MODULE PartialMatchingUnitTest
#include <boost/test/unit_test.hpp>
#include <iostream>
#include <map>
/*****************************************************************************/
BOOST_AUTO_TEST_SUITE(TestSuite)
/**
* \class Identifier
* \brief Used to identify and sort data in the map
*/
class Identifier
{
public:
Identifier():
idA(-1),
idB(-1),
partialMatch(false),
partialMatch1(false),
partialMatch2(false),
partialMatch3(false),
partialMatch4(false) {}
Identifier(const long long int& a, const long long int& b):
idA(a),
idB(b),
partialMatch(false),
partialMatch1(false),
partialMatch2(false),
partialMatch3(false),
partialMatch4(false) {}
void setPartialMatch() { partialMatch = true; }
void setPartialMatch1() { partialMatch1 = true; }
void setPartialMatch2() { partialMatch2 = true; }
void setPartialMatch3() { partialMatch3 = true; }
void setPartialMatch4() { partialMatch4 = true; }
bool operator==(const Identifier& rhs) const
{
return (idA == rhs.idA) && (idB == rhs.idB);
}
bool operator<(const Identifier& rhs) const
{
if (partialMatch || rhs.partialMatch)
{
// In order to match, only 1 should be false, the other 3 may or may not be false
//
// Note: The issue here is that the check that validates for the rhs.partialMatch should be identical
// to the check that validates for partialMatch. Since this is const that may not be possible
if(rhs.partialMatch)
{
unsigned int check1 = (idA < rhs.idA) ? 1 : 0; // Match A to A
unsigned int check2 = (idB < rhs.idB) ? 1 : 0; // Match B to B
unsigned int check3 = (idA < rhs.idB) ? 1 : 0; // Match A to B
unsigned int check4 = (idB < rhs.idA) ? 1 : 0; // Match B to A
if( (check1 + check2 + check3 + check4) > 0 )
{
return true;
}
}
else if(partialMatch)
{
unsigned int check1 = (idA < rhs.idA) ? 1 : 0; // Match A to A
unsigned int check2 = (idB < rhs.idB) ? 1 : 0; // Match B to B
unsigned int check3 = (idB < rhs.idA) ? 1 : 0; // Match B to A
unsigned int check4 = (idA < rhs.idB) ? 1 : 0; // Match A to B
if( (check1 + check2 + check3 + check4) > 0 )
{
return true;
}
}
return false;
}
else if (partialMatch1 || rhs.partialMatch1)
{
// Match A to A
if(rhs.partialMatch1)
{
if(idA < rhs.idA)
{
return true;
}
}
else if(partialMatch1)
{
if(idA < rhs.idA)
{
return true;
}
}
return false;
}
else if (partialMatch2 || rhs.partialMatch2)
{
// Match B to B
if(rhs.partialMatch2)
{
if(idB < rhs.idB)
{
return true;
}
}
else if(partialMatch2)
{
if(idB < rhs.idB)
{
return true;
}
}
return false;
}
else if (partialMatch3 || rhs.partialMatch3)
{
// Match A to B
if(rhs.partialMatch3)
{
if(idA < rhs.idB)
{
return true;
}
}
else if(partialMatch3)
{
if(idB < rhs.idA)
{
return true;
}
}
return false;
}
else if (partialMatch4 || rhs.partialMatch4)
{
// Match B to A
if(rhs.partialMatch4)
{
if(idB < rhs.idA)
{
return true;
}
}
else if(partialMatch4)
{
if(idA < rhs.idB)
{
return true;
}
}
return false;
}
else
{
if(idA < rhs.idA)
{
return true;
}
else if (idA == rhs.idA)
{
if(idB < rhs.idB)
{
return true;
}
}
}
return false;
}
private:
long long int idA;
long long int idB;
bool partialMatch;
bool partialMatch1;
bool partialMatch2;
bool partialMatch3;
bool partialMatch4;
};
/**
* \class Contents
* \brief Contents to get merged in
*/
struct Contents
{
public:
Contents():
num1(0),
num2(0),
num3(0),
num4(0)
{}
Contents(const long long int& n1, const long long int& n2, const long long int& n3, const long long int& n4):
num1(n1),
num2(n2),
num3(n3),
num4(n4)
{}
long long int num1;
long long int num2;
long long int num3;
long long int num4;
};
typedef std::pair<Identifier, Contents> DataPair;
typedef std::map<Identifier, Contents> DataMap;
/**
* \brief Testing Partial matching
*/
BOOST_AUTO_TEST_CASE(PartialMatch)
{
DataMap dataMap;
Identifier ID0(8, 9);
dataMap[ID0] = Contents(1,2,3,4);
Identifier ID1(10, 11);
dataMap[ID1] = Contents(1,2,3,4);
Identifier ID2(12, 14);
dataMap[ID2] = Contents(1,2,3,4);
Identifier ID3(15, 17);
dataMap[ID3] = Contents(1,2,3,4);
Identifier ID4(14, 22);
dataMap[ID4] = Contents(1,2,3,4);
Identifier ID5(23, 25);
dataMap[ID5] = Contents(1,2,3,4);
// Test perfect matching
{
Identifier perfectMatchID1(10, 11);
DataMap::iterator it1 = dataMap.begin();
it1 = dataMap.find(perfectMatchID1);
BOOST_CHECK(it1 != dataMap.end());
BOOST_CHECK(it1->first == ID1);
Identifier perfectMatchID3(15, 17);
DataMap::iterator it3 = dataMap.begin();
it3 = dataMap.find(perfectMatchID3);
BOOST_CHECK(it3 != dataMap.end());
BOOST_CHECK(it3->first == ID3);
}
// Test partial matching
// Try to match ID1 (10, 11);
{
Identifier partialMatchID1(10, 100);
Identifier partialMatchID2(110, 11);
Identifier partialMatchID3(110, 10);
Identifier partialMatchID4(11, 100);
Identifier partialMatchID5(10, 0);
Identifier partialMatchID6(0, 11);
Identifier partialMatchID7(0, 10);
Identifier partialMatchID8(11, 0);
Identifier partialMatchID9(10, 11);
partialMatchID1.setPartialMatch1(); // a-rhs.a
partialMatchID2.setPartialMatch2(); // b-rhs.b
partialMatchID3.setPartialMatch3(); // a-rhs.b
partialMatchID4.setPartialMatch4(); // b-rhs.a
partialMatchID5.setPartialMatch1(); // a-rhs.a
partialMatchID6.setPartialMatch2(); // b-rhs.b
partialMatchID7.setPartialMatch3(); // a-rhs.b
partialMatchID8.setPartialMatch4(); // b-rhs.a
partialMatchID9.setPartialMatch1();
DataMap::iterator it1 = dataMap.begin();
it1 = dataMap.find(partialMatchID1);
BOOST_CHECK(it1 != dataMap.end());
BOOST_CHECK(it1->first == ID1);
DataMap::iterator it2 = dataMap.begin();
it2 = dataMap.find(partialMatchID2);
BOOST_CHECK(it2 != dataMap.end());
BOOST_CHECK(it2->first == ID1);
DataMap::iterator it3 = dataMap.begin();
it3 = dataMap.find(partialMatchID3);
BOOST_CHECK(it3 != dataMap.end());
BOOST_CHECK(it3->first == ID1);
DataMap::iterator it4 = dataMap.begin();
it4 = dataMap.find(partialMatchID4);
BOOST_CHECK(it4 != dataMap.end());
BOOST_CHECK(it4->first == ID1);
DataMap::iterator it5 = dataMap.begin();
it5 = dataMap.find(partialMatchID5);
BOOST_CHECK(it5 != dataMap.end());
BOOST_CHECK(it5->first == ID1);
DataMap::iterator it6 = dataMap.begin();
it6 = dataMap.find(partialMatchID6);
BOOST_CHECK(it6 != dataMap.end());
BOOST_CHECK(it6->first == ID1);
DataMap::iterator it7 = dataMap.begin();
it7 = dataMap.find(partialMatchID7);
BOOST_CHECK(it7 != dataMap.end());
BOOST_CHECK(it7->first == ID1);
DataMap::iterator it8 = dataMap.begin();
it8 = dataMap.find(partialMatchID8);
BOOST_CHECK(it8 != dataMap.end());
BOOST_CHECK(it8->first == ID1);
DataMap::iterator it9 = dataMap.begin();
it9 = dataMap.find(partialMatchID9);
BOOST_CHECK(it9 != dataMap.end());
BOOST_CHECK(it9->first == ID1);
}
// Try to match ID1 (10, 11);
{
Identifier partialMatchID1(10, 100);
Identifier partialMatchID2(110, 11);
Identifier partialMatchID3(11, 100);
Identifier partialMatchID4(110, 10);
Identifier partialMatchID5(10, 0);
Identifier partialMatchID6(0, 11);
Identifier partialMatchID7(11, 0);
Identifier partialMatchID8(0, 10);
Identifier partialMatchID9(10, 11);
partialMatchID1.setPartialMatch();
partialMatchID2.setPartialMatch();
partialMatchID3.setPartialMatch();
partialMatchID4.setPartialMatch();
partialMatchID5.setPartialMatch();
partialMatchID6.setPartialMatch();
partialMatchID7.setPartialMatch();
partialMatchID8.setPartialMatch();
partialMatchID9.setPartialMatch();
DataMap::iterator it1 = dataMap.begin();
it1 = dataMap.find(partialMatchID1);
BOOST_CHECK(it1 != dataMap.end());
BOOST_CHECK(it1->first == ID1);
DataMap::iterator it2 = dataMap.begin();
it2 = dataMap.find(partialMatchID2);
BOOST_CHECK(it2 != dataMap.end());
BOOST_CHECK(it2->first == ID1);
DataMap::iterator it3 = dataMap.begin();
it3 = dataMap.find(partialMatchID3);
BOOST_CHECK(it3 != dataMap.end());
BOOST_CHECK(it3->first == ID1);
DataMap::iterator it4 = dataMap.begin();
it4 = dataMap.find(partialMatchID4);
BOOST_CHECK(it4 != dataMap.end());
BOOST_CHECK(it4->first == ID1);
DataMap::iterator it5 = dataMap.begin();
it5 = dataMap.find(partialMatchID5);
BOOST_CHECK(it5 != dataMap.end());
BOOST_CHECK(it5->first == ID1);
DataMap::iterator it6 = dataMap.begin();
it6 = dataMap.find(partialMatchID6);
BOOST_CHECK(it6 != dataMap.end());
BOOST_CHECK(it6->first == ID1);
DataMap::iterator it7 = dataMap.begin();
it7 = dataMap.find(partialMatchID7);
BOOST_CHECK(it7 != dataMap.end());
BOOST_CHECK(it7->first == ID1);
DataMap::iterator it8 = dataMap.begin();
it8 = dataMap.find(partialMatchID8);
BOOST_CHECK(it8 != dataMap.end());
BOOST_CHECK(it8->first == ID1);
DataMap::iterator it9 = dataMap.begin();
it9 = dataMap.find(partialMatchID9);
BOOST_CHECK(it9 != dataMap.end());
BOOST_CHECK(it9->first == ID1);
}
// Try to match ID3 (15, 17);
{
Identifier partialMatchID1(15, 100);
Identifier partialMatchID2(110, 17);
Identifier partialMatchID3(17, 100);
Identifier partialMatchID4(110, 15);
Identifier partialMatchID5(15, 0);
Identifier partialMatchID6(0, 17);
Identifier partialMatchID7(17, 0);
Identifier partialMatchID8(0, 15);
Identifier partialMatchID9(15, 17);
partialMatchID1.setPartialMatch();
partialMatchID2.setPartialMatch();
partialMatchID3.setPartialMatch();
partialMatchID4.setPartialMatch();
partialMatchID5.setPartialMatch();
partialMatchID6.setPartialMatch();
partialMatchID7.setPartialMatch();
partialMatchID8.setPartialMatch();
partialMatchID9.setPartialMatch();
DataMap::iterator it1 = dataMap.begin();
it1 = dataMap.find(partialMatchID1);
BOOST_CHECK(it1 != dataMap.end());
BOOST_CHECK(it1->first == ID3);
DataMap::iterator it2 = dataMap.begin();
it2 = dataMap.find(partialMatchID2);
BOOST_CHECK(it2 != dataMap.end());
BOOST_CHECK(it2->first == ID3);
DataMap::iterator it3 = dataMap.begin();
it3 = dataMap.find(partialMatchID3);
BOOST_CHECK(it3 != dataMap.end());
BOOST_CHECK(it3->first == ID3);
DataMap::iterator it4 = dataMap.begin();
it4 = dataMap.find(partialMatchID4);
BOOST_CHECK(it4 != dataMap.end());
BOOST_CHECK(it4->first == ID3);
DataMap::iterator it5 = dataMap.begin();
it5 = dataMap.find(partialMatchID5);
BOOST_CHECK(it5 != dataMap.end());
BOOST_CHECK(it5->first == ID3);
DataMap::iterator it6 = dataMap.begin();
it6 = dataMap.find(partialMatchID6);
BOOST_CHECK(it6 != dataMap.end());
BOOST_CHECK(it6->first == ID3);
DataMap::iterator it7 = dataMap.begin();
it7 = dataMap.find(partialMatchID7);
BOOST_CHECK(it7 != dataMap.end());
BOOST_CHECK(it7->first == ID3);
DataMap::iterator it8 = dataMap.begin();
it8 = dataMap.find(partialMatchID8);
BOOST_CHECK(it8 != dataMap.end());
BOOST_CHECK(it8->first == ID3);
DataMap::iterator it9 = dataMap.begin();
it9 = dataMap.find(partialMatchID9);
BOOST_CHECK(it9 != dataMap.end());
BOOST_CHECK(it9->first == ID3);
}
}
BOOST_AUTO_TEST_SUITE_END()
/*****************************************************************************/
答案 0 :(得分:1)
你不能使用std::map
。它回答strict-weak-ordering例外情况发生在地图的比较器中:
{ // test if _Pred(_Left, _Right) and _Pred is strict weak ordering
return (!_Pred(_Left, _Right)
? false
: _Pred(_Right, _Left)
? (_DEBUG_ERROR2("invalid comparator", _File, _Line), true)
: true);
我不知道你在这做什么:
Identifier partialMatchID(3, 2);
partialMatchID.setPartialMatch1();
std::map<SimpleIdentifier, Contents>::iterator it = dataMap.begin();
it = dataMap.find(partialMatchID);
这很好,因为我可以通过 while循环中的每个迭代器,用于查找每个匹配的键值对 并用它做点什么。
map.find
只会返回一个唯一匹配。如果您正在“迭代”,则必须超出map.find
。你不能用std::map
做你想做的事情,至少从我的理解中做起。
因为你想要匹配不同的排序,我没有看到任何方法,只能使用另一个索引容器,或者,boost :: multi_index,或者,只是对'其他'排序进行线性搜索。