我正在尝试将Layar SDK集成到Unity。 但我有一些问题。
这是 AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.layar.player"
android:versionCode="1"
android:versionName="8.5.2" >
<uses-sdk
android:minSdkVersion="15"
android:targetSdkVersion="23" />
<uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_COARSE_UPDATES" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-feature android:name="android.hardware.camera" />
<application>
<activity
android:name="com.layar.sdk.LayarSDKActivity"
android:launchMode="singleTask"
android:screenOrientation="nosensor"
android:theme="@android:style/Theme.Light.NoTitleBar" />
<activity
android:name="com.layar.player.geo.FilterSettingsActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/FilterTheme" />
<activity
android:name="com.layar.LayerDetailsActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/LayarTitleTheme" />
<activity
android:name="com.layar.WebActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/LayarTitleTheme" />
<activity
android:name="com.layar.ShareSocialActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/Layar.Theme.Default" />
<activity
android:name="com.layar.VideoActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/FullScreenTheme" />
<activity
android:name="com.layar.AudioActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/SmartDialogTheme" />
<activity
android:name="com.layar.ScreenshotActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:screenOrientation="nosensor"
android:theme="@android:style/Theme.Light.NoTitleBar" />
<activity
android:name="com.layar.ShareOnFacebookActivity"
android:theme="@android:style/Theme.Light.NoTitleBar"
android:windowSoftInputMode="stateAlwaysVisible|adjustResize" />
<receiver
android:name="com.layar.localytics.CloseSesionBroadcastReciever"
android:exported="false" >
<intent-filter>
<action android:name="com.layar.close_session" />
</intent-filter>
</receiver>
</application>
这是我的c#
using UnityEngine;
public class IntegrationLayar : MonoBehaviour {
private AndroidJavaObject LayarSDK = null;
private AndroidJavaObject activity = null;
private AndroidJavaObject context = null;
private string oauthKey = "code";
private string oauthSecret = "code2";
void Start ()
{
if (LayarSDK == null)
{
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
context = activity.Call<AndroidJavaObject>("getApplicationContext");
//activity.Call("runOnUiThread", new AndroidJavaRunnable(runOnUiThread));
Debug.Log("unity3D JAVA - Working");
}
using (AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.player"))
{
if (pluginClass != null)
{
Debug.Log("Layar Java - Working");
pluginClass.CallStatic("initialize", context, oauthKey, oauthSecret);
pluginClass.CallStatic("startLayarActivity", context);
}
}
}
}
}
错误:
AndroidJavaException:java.lang.ClassNotFoundException:com.layar.player
据我了解,它没有在Java中找到这样命名的类。 那么问题是什么?我打错了活动?
以下是Layar API link
的链接正如我在Layar API中看到的那样,该类是“LayarVisionSDK”。
AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.player.LayarVisionSDK")
所以也许这应该有效?
我当然做错了,但如果你有任何指示要遵循,我会很高兴得知:)
更新1:
这是来自APK
Class LayarVisionSDK
java.lang.Object
com.layar.sdk.LayarVisionSDK
所以不要使用
AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.player.LayarVisionSDK")
我正在使用
AndroidJavaObject LayarVisionSDK = new AndroidJavaObject("com.layar.sdk.LayarVisionSDK");
但仍然没有成功。我问自己这个问题是否可能不存在。
更新2:
好的!我发现为什么我得到这个错误,API文档没有更新,所以我检查了java包,发现在哪里是“初始化”方法。所以这是新的c#代码。
using (AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.sdk.LayarSDK"))
{
if (pluginClass != null)
{
Debug.Log("SDK LAYAR FOUND !!! ");
pluginClass.CallStatic("initialize", context, oauthKey, oauthSecret);
Debug.Log("INITIALIZED");
//pluginClass.Call("startLayarActivity", context);
}
}
但我收到了一个新错误:
AndroidJavaException: java.lang.NoClassDefFoundError: Failed resolution of: Landroid/support/v4/content/ContextCompat;
我错过了一个安卓库吗?
答案 0 :(得分:1)
确保在插件/ Android / libs 文件夹下有android-support-v4.jar。
您可以从here下载文件。
答案 1 :(得分:0)
好的我能让它发挥作用!
我只是添加了android支持lib和kotlin lib。
感谢您的帮助:)