我正在尝试在CATileLayer之上绘制CALayer。基本上,当用户点击图块层时,我想用CALayer更新视图。它没有画出预期的地方:
这里是CATileLayer的课程,它在故事板上有视图
class SquareView: UIView {
override class var layerClass: AnyClass {
return CATiledLayer.self
}
required init?(coder aDecoder: NSCoder ) {
super.init(coder: aDecoder)
guard let layer = self.layer as? CATiledLayer else { return nil }
layer.contentsScale = 40.0
layer.tileSize = CGSize(width: 40.0, height: 40.0)
}
override func draw(_ rect: CGRect) {
let context = UIGraphicsGetCurrentContext()
let red = CGFloat(drand48())
let green = CGFloat(drand48())
let blue = CGFloat(drand48())
context?.setFillColor(red: red, green: green, blue: blue, alpha: 1.0)
context?.fill(rect)
}
这是下一个绘制在0.0,0.0的图层,我不知道它为什么不覆盖所需的正方形。
override func viewDidLoad() {
super.viewDidLoad()
let theSelector : Selector = #selector(ViewController.tapGesture)
let tapGesture = UITapGestureRecognizer(target: self, action: theSelector)
tapGesture.numberOfTapsRequired = 1
view.addGestureRecognizer(tapGesture)
}
func tapGesture(sender: UITapGestureRecognizer) {
let theLayer = CALayer()
let location = sender.location(in: inputView)
let xInView = location.x
let yInView = location.y
let red = CGFloat(drand48())
let green = CGFloat(drand48())
let blue = CGFloat(drand48())
theLayer.backgroundColor = UIColor(red: red, green: green, blue: blue, alpha: 1.0).cgColor
theLayer.bounds = CGRect(x: xInView, y: yInView, width: 40.0, height: 40.0)
view.layer.addSublayer(theLayer)
}
答案 0 :(得分:0)
将边界默认值设为0.0,0.0。因此,它最好使用hittest属性,或触摸开始功能来处理这种情况。