片段不会替换导航抽屉

时间:2016-12-18 14:46:43

标签: android android-fragments android-fragmentactivity

我正在创建像这样的导航抽屉

MainActivity.java

import android.support.v4.app.FragmentManager;
import android.os.Bundle;
import android.support.design.widget.FloatingActionButton;

import android.support.design.widget.NavigationView;
import android.support.design.widget.Snackbar;
import android.support.v4.view.GravityCompat;
import android.support.v4.widget.DrawerLayout;
import android.support.v7.app.ActionBarDrawerToggle;
import android.support.v7.app.AppCompatActivity;
import android.support.v7.widget.Toolbar;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import com.paperwrrk.videos.FragmentVideo;

public class MainActivity extends AppCompatActivity
        implements NavigationView.OnNavigationItemSelectedListener {
@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
    setSupportActionBar(toolbar);

    FloatingActionButton fab = (FloatingActionButton) findViewById(R.id.fab);
    fab.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View view) {
            Snackbar.make(view, "Replace with your own action", Snackbar.LENGTH_LONG)
                    .setAction("Action", null).show();
        }
    });

    DrawerLayout drawer = (DrawerLayout) findViewById(R.id.drawer_layout);
    ActionBarDrawerToggle toggle = new ActionBarDrawerToggle(
            this, drawer, toolbar, R.string.navigation_drawer_open, R.string.navigation_drawer_close);
    drawer.setDrawerListener(toggle);
    toggle.syncState();

    NavigationView navigationView = (NavigationView) findViewById(R.id.nav_view);
    navigationView.setNavigationItemSelectedListener(this);
}

@Override
public void onBackPressed() {
    DrawerLayout drawer = (DrawerLayout) findViewById(R.id.drawer_layout);
    if (drawer.isDrawerOpen(GravityCompat.START)) {
        drawer.closeDrawer(GravityCompat.START);
    } else {
        super.onBackPressed();
    }
}

@Override
public boolean onCreateOptionsMenu(Menu menu) {
    // Inflate the menu; this adds items to the action bar if it is present.
    getMenuInflater().inflate(R.menu.main, menu);
    return true;
}

@Override
public boolean onOptionsItemSelected(MenuItem item) {
    // Handle action bar item clicks here. The action bar will
    // automatically handle clicks on the Home/Up button, so long
    // as you specify a parent activity in AndroidManifest.xml.
    int id = item.getItemId();

    //noinspection SimplifiableIfStatement
    if (id == R.id.action_settings) {
        return true;
    }

    return super.onOptionsItemSelected(item);
}

@SuppressWarnings("StatementWithEmptyBody")
@Override
public boolean onNavigationItemSelected(MenuItem item) {
    // Handle navigation view item clicks here.
    int id = item.getItemId();
    FragmentManager fragmentManager = getSupportFragmentManager();

    if (id == R.id.nav_home) {
        // Handle the camera action
    } else if (id == R.id.nav_articles) {

    } else if (id == R.id.nav_videos) {
        fragmentManager.beginTransaction()
                .replace(R.id.content_frame, new FragmentVideo())
                .addToBackStack(null)
                .commit();
    } else if (id == R.id.fb_posts) {

    } else if (id == R.id.nav_share) {

    } else if (id == R.id.nav_send) {

    }

    DrawerLayout drawer = (DrawerLayout) findViewById(R.id.drawer_layout);
    drawer.closeDrawer(GravityCompat.START);
    return true;
}
}

My FragmentVideo

import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;

import com.paperwrrk.R;

public class FragmentVideo extends Fragment {
    View myView;
    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState){
        myView = inflater.inflate(R.layout.fragment_video, container, false);
        return myView;
    }
}

但是当我点击导航抽屉中的项目时,第二个片段没有替换或隐藏第一个片段,它就像这样重叠 Please see the screenshot

2 个答案:

答案 0 :(得分:0)

对我有用......

 int id = item.getItemId();
            android.app.Fragment fragment = null;
            if (id == R.id.nav_profile) {
                fragment = new ProfileActivity();
                if (fragment != null) {
                    android.app.FragmentManager fragmentManager = getFragmentManager();
                    fragmentManager.beginTransaction()
                            .replace(R.id.content_frame, fragment).commit();
                }

答案 1 :(得分:0)

使用容器而不是使用片段标记

import pygame

pygame.init()

#####Variables#####

white = (255,255,255)
black = (0,0,0)
red = (255,0,0)
green = (0,255,0)
blue = (0,0,255)
gameWindowWidth = 1280
gameWindowHeight = 720
gameRunning = True
clock = pygame.time.Clock()

###################

#####Loading#####

ninja01 = pygame.image.load("C:\\Users\Tom\Desktop\gameImages\charSprite\s_Idle__000.png")
background = pygame.image.load("C:\\Users\Tom\Desktop\gameImages\Background\DistantCity\PNG\m_image.png")

#################

#####Classes#####

class player():
    def __init__(self):
        self.playerX = gameWindowWidth * 0.2
        self.playerY = gameWindowHeight * 0.8
        self.changeOnX = 0

    def changingX(self):
        if event.type == pygame.KEYDOWN and event.key == pygame.K_RIGHT:
            self.changeOnX = 5
        if event.type == pygame.KEYDOWN and event.key == pygame.K_LEFT:
            self.changeOnX = -5
        if event.type == pygame.KEYUP and event.key == pygame.K_RIGHT:
            self.changeOnX = 0
        if event.type == pygame.KEYUP and event.key == pygame.K_LEFT:
            self.changeOnX = 0

    def move(self):
        self.playerX = self.playerX + self.changeOnX

        gameWindow.blit(ninja01, (self.playerX, self.playerY))


################

ninja = player()
gameWindow = pygame.display.set_mode((gameWindowWidth, gameWindowHeight))
pygame.display.set_caption("Platformer Game")

while gameRunning == True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            gameRunning = False


    gameWindow.blit(background, (0, 0))
    ninja.changingX()
    ninja.move()
    pygame.display.update()
    clock.tick(144)

现在正在进行活动

<FrameLayout
    android:id="@+id/container"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:text="Hello World!" />

如果这不起作用,请尝试获取片段容器视图ID ..这是代码:

 if(condition)
    getSupportFragmentManager().beginTransaction().replace(R.id.container,new FirstFragment()).commit();                    
else
    getSupportFragmentManager().beginTransaction().replace(R.id.container, new SecondFragment()).commit();
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