好的,所以我正在制作一场下雨的游戏。我用一个阵列创建了狗,然后用一个新的线程将它们添加到我的主要课程中,除了狗之外的所有狗都没有动,我无法弄清楚原因。任何人都可以帮我发现我的错误吗? (注意:这不是作业,我在空闲时间这样做)
这是我的一些代码: 主要课程:
// instance variables
private double width, height;
Dogs[] doggo = new Dogs[4]; // an array of dogs
int count = 3; // counts the amount of lives remaining
int counter = 0; // counts how many dogs are saved
public void drawGraphics(){
// draw the dogs
for (int i = 0; i < 5; i++) {
double x = rand.nextDouble(SIZE, (getWidth()-10)-SIZE);
doggo[i] = new Dogs(SIZE, speed, this);
// add dog to top of the window
add(doggo[i], x, 0);
new Thread(doggo[i]).start(); // animate the dogs
//System.out.println("try");
}
for (int i = 0; i < 5; i++) {
double x = rand.nextDouble(10, (getWidth()-10)-SIZE);
doggo[i] = new Dogs(SIZE, speed*2, this);
// add dog to top of the window
add(doggo[i], x, 0);
new Thread(doggo[i]).start(); // animate the dogs
//System.out.println("try");
}
}
狗类:
// constants
private static final double DELAY = 50;
// instance variables
private double size, speed;
DoggoRescue game; // to recognize use of dogs in DoggoRescue game
GImage dog;
public Dogs(double size, double speed, DoggoRescue game){
// save the parameters to the instance variables
this.game = game;
this.size = size;
this.speed = speed;
// draw an image of the dog
dog = new GImage("Doggo.png");
dog.setSize(size, size);
add(dog, -size/2, -size/2);
}
// animate the dog
public void run(){
oneTimeStep();
pause(DELAY);
}
// called by run(), move the dog
private void oneTimeStep(){
// move dog
move(0, speed);
//System.out.println("try");
pause(DELAY);
// call checkCollision of the main class
game.checkCollision(this);
}
答案 0 :(得分:0)
修改强>
您的Dogs类需要实现Runnable,以便在启动线程时调用run()方法。
您可以在此处查看oracle文档以获取示例: https://docs.oracle.com/javase/tutorial/essential/concurrency/runthread.html