我有一个小视图,我想在屏幕上移动并轻拍。所以我添加了一个UIPanGestureRecognizer来移动它,还有一个UITapGestureRecognizer来接收这样的点击事件:
let panner = UIPanGestureRecognizer(target: self, action: #selector(panDidFire(panner:)))
playerViewController.view.addGestureRecognizer(panner)
let tapper = UITapGestureRecognizer(target: self, action: #selector(viewTapped(tapper:)))
playerViewController.view.addGestureRecognizer(tapper)
我在同一个文件中创建动作
func viewTapped(tapper: UITapGestureRecognizer){
fadeInButtons()
}
func panDidFire(panner: UIPanGestureRecognizer) {
let offset = panner.translation(in: view)
panner.setTranslation(CGPoint.zero, in: view)
var center = playerViewController.view.center
center.x += offset.x
center.y += offset.y
playerViewController.view.center = center
}
当用户平移时调用panDidFire()函数,但根本不调用viewTapped()函数。
这有诀窍吗?我究竟做错了什么?还有另一种方法吗?
我正在使用Xcode 8和swift 3
答案 0 :(得分:1)
您必须设置识别器才能在视图上使用其他手势识别器。请使用UIGestureRecognizerDelegate的方法
gestureRecognizer(gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWithGestureRecognizer otherGestureRecognizer: UIGestureRecognizer) -> Bool
{
return true
}