我为我搜索解决方案,但没有为我找到一些东西。
这是我的风格,TextInputLayout
:
<style name="MyWidget.TextInputLayout.StyleName" parent="TextAppearance.AppCompat">
<item name="colorAccent">@color/yellow_my_mission_item_icon</item>
<item name="android:textColorHint">@color/text_input_layout_hint_inactive</item>
<item name="colorControlNormal">@color/black</item>
<item name="colorControlActivated">@color/text_input_layout_active</item>
<item name="colorControlHighlight">@color/green</item>
<item name="android:gravity">start</item>
<item name="android:layoutDirection">rtl</item>
<item name="android:textAlignment">viewStart</item>
</style>
对于EditText
:
<style name="MyWidget.EditText.StyleName">
<item name="android:textColor">@color/black</item>
<item name="android:textSize">17sp</item>
<item name="android:textAlignment">viewStart</item>
<item name="android:gravity">start</item>
</style>
答案 0 :(得分:6)
根据Mavya Soni shared的Google链接,如果您使用阿拉伯语文本修改strings.xml,它将在RTL中正确显示:
#include "stdafx.h"
#include "malloc.h"
#define min(a, b) (((a) < (b)) ? (a) : (b))
int* IntersectionOfArrays(int* arr1, int size1, int* arr2, int size2, int* sizeRes)
{
//allocating memory for the output array, it's at most the size of the smaller array
int * res = (int*)malloc(min(size1,size2)*sizeof(int));
int i = 0, j = 0;
*sizeRes = 0;
//merge_sort(arr1,0, size1-1); //sorting the arrays//
//merge_sort(arr2,0, size2-1);
while (i < size1 && j < size2)
{
if (arr1[i] < arr2[j])
{
i++;
}
else if (arr1[i] > arr2[j])
{
j++;
}
else
{
res[*sizeRes] = arr1[i]; //getting the same elements of the two arrays - the intersection values//
i++;
j++;
(*sizeRes)++;
}
}
if (*sizeRes==0) //if the intersection is empty
return NULL;
return res;
}
int _tmain(int argc, _TCHAR* argv[])
{
int array1[]={1,2,2,2,3};
int array2[]={1,2,3,4,5,6,7};
int sizeRes = 0;
int * output = IntersectionOfArrays( array1, 5, array2, 7, &sizeRes );
return 0;
}