我正在开发一个android(compileSdkVersion 23)应用程序来使用AudioRecord录制音频,使用它的原因是在FFT后实时获取频率。
不仅这项工作,我需要保存录制的声音以检查声音(在此过程中,跟踪频率是不必要的。)
如何使用Android中的AudioRecord将录制的声音保存到文件中?
因此,我正确使用AudioRecord吗?
这是代码:
public class MainActivity extends Activity {
int frequency = 8000;
int channelConfiguration = AudioFormat.CHANNEL_CONFIGURATION_MONO;
int audioEncoding = AudioFormat.ENCODING_PCM_16BIT;
AudioRecord audioRecord;
RecordAudio recordTask;
int blockSize;// = 256;
boolean started = false;
boolean CANCELLED_FLAG = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
blockSize = 256;
final Button btRec = (Button) findViewById(R.id.btRec);
btRec.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (started == true) {
//started = false;
CANCELLED_FLAG = true;
//recordTask.cancel(true);
try{
audioRecord.stop();
}
catch(IllegalStateException e){
Log.e("Stop failed", e.toString());
}
btRec.setText("Start");
// canvasDisplaySpectrum.drawColor(Color.BLACK);
}
else {
started = true;
CANCELLED_FLAG = false;
btRec.setText("Stop");
recordTask = new RecordAudio();
recordTask.execute();
}
}
});
}
private class RecordAudio extends AsyncTask<Void, double[], Boolean> {
@Override
protected Boolean doInBackground(Void... params) {
int bufferSize = AudioRecord.getMinBufferSize(frequency,
channelConfiguration, audioEncoding);
audioRecord = new AudioRecord(
MediaRecorder.AudioSource.DEFAULT, frequency,
channelConfiguration, audioEncoding, bufferSize);
int bufferReadResult;
short[] buffer = new short[blockSize];
double[] toTransform = new double[blockSize];
try {
audioRecord.startRecording();
} catch (IllegalStateException e) {
Log.e("Recording failed", e.toString());
}
while (started) {
if (isCancelled() || (CANCELLED_FLAG == true)) {
started = false;
//publishProgress(cancelledResult);
Log.d("doInBackground", "Cancelling the RecordTask");
break;
} else {
bufferReadResult = audioRecord.read(buffer, 0, blockSize);
for (int i = 0; i < blockSize && i < bufferReadResult; i++) {
toTransform[i] = (double) buffer[i] / 32768.0; // signed 16 bit
}
//transformer.ft(toTransform);
//publishProgress(toTransform);
}
}
return true;
}
}
}
答案 0 :(得分:0)
你必须下载你的文件并保存在缓存中,而不是你必须检查cahce文件的任何请求,如果它可用,否则请求新文件
如需完整帮助,请查看我的答案之一Download and cache media files