FileSystemWatcher无法正常工作。它仅在第一次更改发生时才响应。如果我然后更改第二个文件,则没有任何反应。
public class ImageViewModel : INotifyPropertyChanged
{
public static ImageViewModel singletonInstance { get; set; }
FileSystemWatcher watcher;
private readonly BackgroundWorker worker1;
public ImageViewModel()
{
...
watcher = new FileSystemWatcher(RootPath);
watcher.EnableRaisingEvents = true;
watcher.IncludeSubdirectories = true;
watcher.Changed += new FileSystemEventHandler(watcher_Changed);
this.worker1 = new BackgroundWorker();
this.worker1.DoWork += this.DoWork1;
this.worker1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker1_Completed);
}
...
private void watcher_Changed(object sender, FileSystemEventArgs e)
{
editedFile = e.FullPath;
if (worker.IsBusy == true || worker1.IsBusy == true)
{
autoEvent.WaitOne();
}
else
{
this.worker1.RunWorkerAsync();
}
}
}
你能帮我解决这个问题吗?
答案 0 :(得分:1)
在您通过调用AutoResetEvent的Set()方法发出信号之前,不会再次调用watcher_Changed事件处理程序。以下调用将阻止UI线程,当它被阻止时,它无法处理任何事件:
autoEvent.WaitOne();
如果你暂时从watcher_Changed事件处理程序中删除所有代码,只是在那里设置一个断点并调试你的应用程序,你应该看到它实际上被每个文件更改命中:
private void watcher_Changed(object sender, FileSystemEventArgs e)
{
int d = 1; // set a breakpoint on this line, debug your application and modify the file
}
但请记住始终发布一个最小的,可编辑的和可运行的问题样本。