我有一个使用socket_create().
由PHP运行的websocket服务器
我使用以下代码:
function customError($errno, $errstr, $errfile, $errline) {
$theerror= "Error [$errno] in $errfile on line $errline : $errstr ";
$errorlogfile = fopen(date("d_m_y")."socket.log", "a");
fwrite($errorlogfile, PHP_EOL.date("h:i:s").' - '.$theerror);
fclose($errorlogfile);
}
set_error_handler("customError");
function wmlog($log){
$f=fopen(date("d_m_y").'socket.log','a');
fwrite($f, $log." \r\n ");
fclose($f);
}
$wmdir=dirname(__FILE__);
$host = 'srvdb';
$port = $argv[1];
/* $ccode=$argv[4];
$uid=$argv[3] ;
$cid=$argv[4]; */
$null = NULL; //host
if(!$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP){
wmlog("ERROR creating socket") ;
}else{
wmlog("socket created") ;
}
socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1);//reuseable port
socket_bind($socket, $host, $port);//bind socket to specified host
socket_listen($socket);//listen to port
$clients = array($socket);//create & add listning socket to the list
include_once($wmdir.'/intochat_f.php');
//include_once($wmdir.'/include1.php');
wmlog("included") ;
//start endless loop, so that our script doesn't stop
while (true) {//manage multipal connections
$changed = $clients;
socket_select($changed, $null, $null, 0, 10);//returns the socket resources in $changed array
///////// AD NEW SOCKET ///////
// $a_pv - passed values ()
if (in_array($socket, $changed)) {//check for new socket
$socket_new = socket_accept($socket); //accpet new socket
$header = socket_read($socket_new, 1024); //read data sent by the socket
$a_h=explode(PHP_EOL, $header);
$s_get=$a_h[0];
unset($a_h[0]) ;
$a_header=array();
foreach($a_h as $v){
$nk=strtok($v, ":");
$nv=substr($v, (strrpos($v, ':') ?: -1) +1);
$a_header[$nk]=$nv;
}
$a_pv=explode('_', $s_get);
$a_pv[0] = $a_header['Sec-WebSocket-Protocol'];
$pid=$a_pv[1];
$clients[$pid] = $socket_new; //add socket to client array
wmlog('HEADER: '. " \r\n ". $header. " \r\n EOF HEADER ");
perform_handshaking($header, $socket_new, $host, $port); //perform websocket handshake
wmlog((socket_getpeername($socket_new, $ip))." ip: ".$ip. "\r\n") ; //get ip address of connected socket
//$response = mask(json_encode(array('act2'=>30))); //prepare json data
//send_message($response, $pid); //notify all users about new connection
//make room for new socket
$found_socket = array_search($socket, $changed);
unset($changed[$found_socket]);
}
//loop through all connected sockets
foreach ($changed as $socketid => $changed_socket) {
//check for any incomming data and do smth with it
while(socket_recv($changed_socket, $buf, 1024, 0) >= 1) {
$received_text = unmask($buf);
$msg = json_decode($received_text);//unmask data AND json decode
// PUT MESSAGE TO DB ////
/// SEND MESSAGE TO OTHERS (priv or everybody )///
if(isset($msg->to) && $msg->to >0 ){
$scopeid=$msg->to;
}else{
$scopeid=0;
}
//$a_response=$msg.
//prepare data to be sent to client
$response_text = mask(json_encode(array('val1'=>$msg->val1, 'val2'=>$msg->val2, 'from'=>$socketid )));
send_message($response_text, $scopeid); //send data
break 2; //exist this loop
}
$buf = @socket_read($changed_socket, 1024, PHP_NORMAL_READ);
if ($buf === false) { // check disconnected client
// remove client for $clients array
$found_socket = array_search($changed_socket, $clients);
socket_getpeername($changed_socket, $ip);
unset($clients[$found_socket]);
//notify all users about disconnected connection
$response = mask(json_encode(array('val1'=>'somebody left', 'val2'=>' left user')));
send_message($response);
}
}
}
socket_close($socket);
function send_message($msg, $id=0){
global $clients;
if($id==0){ // send message to everybody
foreach($clients as $changed_socket){
@socket_write($changed_socket,$msg,strlen($msg));
}
}else{ // send message to selected socket
@socket_write($clients[$id],$msg,strlen($msg));
}
return true;
}
function unmask($text) {
$length = ord($text[1]) & 127;
if($length == 126) {
$masks = substr($text, 4, 4);
$data = substr($text, 8);
}elseif($length == 127) {
$masks = substr($text, 10, 4);
$data = substr($text, 14);
}else{
$masks = substr($text, 2, 4);
$data = substr($text, 6);
}
$text = "";
for ($i = 0; $i < strlen($data); ++$i) {
$text .= $data[$i] ^ $masks[$i%4];
}
return $text;
}
function mask($text){
$b1 = 0x80 | (0x1 & 0x0f);
$length = strlen($text);
if($length <= 125)
$header = pack('CC', $b1, $length);
elseif($length > 125 && $length < 65536)
$header = pack('CCn', $b1, 126, $length);
elseif($length >= 65536)
$header = pack('CCNN', $b1, 127, $length);
return $header.$text;
}
function perform_handshaking($receved_header,$client_conn, $host, $port) {
$headers = array();
$lines = preg_split("/\r\n/", $receved_header);
foreach($lines as $line) {
$line = chop($line);
if(preg_match('/\A(\S+): (.*)\z/', $line, $matches)){
$headers[$matches[1]] = $matches[2];
}
}
$secKey = $headers['Sec-WebSocket-Key'];
$secAccept = base64_encode(pack('H*', sha1($secKey . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
//hand shaking header
$upgrade = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n" .
"Upgrade: websocket\r\n" .
"Connection: Upgrade\r\n" .
"WebSocket-Origin: $host\r\n" .
"WebSocket-Location: ws://$host:$port/demo/shout.php\r\n".
"Sec-WebSocket-Accept:$secAccept\r\n\r\n";
socket_write($client_conn,$upgrade,strlen($upgrade));
}
如果我使用从浏览器连接到它(使用javascript new WebSocket(wsUri);
) - 它工作正常,但是当我尝试使用fsockopen()
从PHP脚本连接到它时,取消屏蔽后的数据看起来很乱,但是喜欢在取消屏蔽之前有效的JSON。
问题是 - 为什么在通过PHP fsockopen
/如何使其工作时发送数据时,取消屏蔽不起作用?
答案 0 :(得分:0)
我在谷歌的一个论坛中找到了这个(tools.ietf.org/html/rfc6455):
服务器不得屏蔽它发送给客户端的任何帧 如果客户端检测到屏蔽,则必须关闭连接 帧。