我尝试构建静态框架。
所以我运行以下命令:
for device
xcodebuild
-project MyAppLib.xcodeproj
-sdk iphoneos
-target $PRODUCT_FRAMEWORK
-configuration Release clean build
for simulator
xcodebuild
-project MyAppLib.xcodeproj
-sdk iphonesimulator
-target $PRODUCT_FRAMEWORK
-configuration Release clean build
但是,当我尝试运行lipo
时:
lipo -create build/Release-iphonesimulator/MyAppLib.framework/MyAppLib
build/Release-iphoneos/MyAppLib.framework/MyAppLib
-output MyAppLib.framework
我收到错误:
致命错误: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/lipo: build / Release-iphonesimulator / MyAppLib.framework / MyAppLib和 build / Release-iphoneos / MyAppLib.framework / MyAppLib也一样 架构(i386)并且不能在同一个胖输出文件中
从Xcode我成功构建它但是从CLI都具有相同的结构。
$ file MyAppLib.framework
给了我:
MyAppLib.framework: Mach-O universal binary with 4 architectures: [i386: current ar archive] [arm_v7: current ar archive] [x86_64: current ar archive] [arm64]
MyAppLib.framework (for architecture i386): current ar archive
MyAppLib.framework (for architecture armv7): current ar archive
MyAppLib.framework (for architecture x86_64): current ar archive
MyAppLib.framework (for architecture arm64): current ar archive
如果我尝试只为一个平台运行,那么构建成功了,但我得到了一个奇怪的框架,我甚至无法探索它:
修改
多平台脚本:
set -e
# If we're already inside this script then die
if [ -n "$RW_MULTIPLATFORM_BUILD_IN_PROGRESS" ]; then
exit 0
fi
export RW_MULTIPLATFORM_BUILD_IN_PROGRESS=1
RW_FRAMEWORK_NAME=${PROJECT_NAME}
RW_INPUT_STATIC_LIB="lib${PROJECT_NAME}.a"
RW_FRAMEWORK_LOCATION="${BUILT_PRODUCTS_DIR}/${RW_FRAMEWORK_NAME}.framework"
function build_static_library {
# Will rebuild the static library as specified
# build_static_library sdk
xcrun xcodebuild -project "${PROJECT_FILE_PATH}" \
-target "${TARGET_NAME}" \
-configuration "${CONFIGURATION}" \
-sdk "${1}" \
ONLY_ACTIVE_ARCH=NO \
BUILD_DIR="${BUILD_DIR}" \
OBJROOT="${OBJROOT}" \
BUILD_ROOT="${BUILD_ROOT}" \
SYMROOT="${SYMROOT}" $ACTION
}
function make_fat_library {
# Will smash 2 static libs together
# make_fat_library in1 in2 out
xcrun lipo -create "${1}" "${2}" -output "${3}"
}
# 1 - Extract the platform (iphoneos/iphonesimulator) from the SDK name
if [[ "$SDK_NAME" =~ ([A-Za-z]+) ]]; then
RW_SDK_PLATFORM=${BASH_REMATCH[1]}
else
echo "Could not find platform name from SDK_NAME: $SDK_NAME"
exit 1
fi
# 2 - Extract the version from the SDK
if [[ "$SDK_NAME" =~ ([0-9]+.*$) ]]; then
RW_SDK_VERSION=${BASH_REMATCH[1]}
else
echo "Could not find sdk version from SDK_NAME: $SDK_NAME"
exit 1
fi
# 3 - Determine the other platform
if [ "$RW_SDK_PLATFORM" == "iphoneos" ]; then
RW_OTHER_PLATFORM=iphonesimulator
else
RW_OTHER_PLATFORM=iphoneos
fi
# 4 - Find the build directory
if [[ "$BUILT_PRODUCTS_DIR" =~ (.*)$RW_SDK_PLATFORM$ ]]; then
RW_OTHER_BUILT_PRODUCTS_DIR="${BASH_REMATCH[1]}${RW_OTHER_PLATFORM}"
else
echo "Could not find other platform build directory."
exit 1
fi
# Build the other platform.
build_static_library "${RW_OTHER_PLATFORM}${RW_SDK_VERSION}"
# If we're currently building for iphonesimulator, then need to rebuild
# to ensure that we get both i386 and x86_64
if [ "$RW_SDK_PLATFORM" == "iphonesimulator" ]; then
build_static_library "${SDK_NAME}"
fi
# Join the 2 static libs into 1 and push into the .framework
make_fat_library "${BUILT_PRODUCTS_DIR}/${RW_INPUT_STATIC_LIB}" \
"${RW_OTHER_BUILT_PRODUCTS_DIR}/${RW_INPUT_STATIC_LIB}" \
"${RW_FRAMEWORK_LOCATION}/Versions/A/${RW_FRAMEWORK_NAME}"
# Ensure that the framework is present in both platform's build directories
cp -a "${RW_FRAMEWORK_LOCATION}/Versions/A/${RW_FRAMEWORK_NAME}" \
"${RW_OTHER_BUILT_PRODUCTS_DIR}/${RW_FRAMEWORK_NAME}.framework/Versions/A/${RW_FRAMEWORK_NAME}"
# Copy the framework to the user's desktop
ditto "${RW_FRAMEWORK_LOCATION}" "${HOME}/Desktop/${RW_FRAMEWORK_NAME}.framework"
答案 0 :(得分:1)
<强>解决方案:强>
你没有问题。构建项目后出现的MyAppLib.framework
是您的静态库,包含所有必需体系结构的切片。
构建项目后无需使用lipo
。
<强>问题:强>
您的构建脚本“自动”构建目标两次,一次用于设备,一次用于模拟器。然后,它使用make_fat_library
将两个构建工件合并到一个胖库(lipo
)。
然后将结果复制到:
#确保框架存在于两个平台的构建目录中
因此,在两个构建目录中都有一个胖lib框架。
现在您正在尝试合并这两个(已经合并的)胖库。由于两者都包含相同的切片,因此会出现错误。