我从Poco下载并构建了Poco项目,并在poco-1.7.6 \ Net \ samples \ WebSocketServer中运行WebsocketServer项目。
当我使用较小的128 KB(131072字节)的小数据时,它可以正常工作。但是,如果我使用更大的数据(我需要发送20 MB),我的数据将会被削减,因此服务器无法获得足够的数据。
以下是我在项目中复制的代码:
WebSocket ws(request, response);
char *buffer = new char[1000000]; // It just receive 131072 bytes
int flags;
int n;
do
{
n = ws.receiveFrame(buffer, sizeof(buffer), flags);
ws.sendFrame(buffer, tmp.length(), flags);
} while (n > 0 || (flags & WebSocket::FRAME_OP_BITMASK) != WebSocket::FRAME_OP_CLOSE);
delete[] buffer;
Deframe代码:
int WebSocketImpl::receiveBytes(void* buffer, int length, int)
{
char header[MAX_HEADER_LENGTH];
int n = receiveNBytes(header, 2);
if (n <= 0)
{
_frameFlags = 0;
return n;
}
poco_assert (n == 2);
Poco::UInt8 lengthByte = static_cast<Poco::UInt8>(header[1]);
int maskOffset = 0;
if (lengthByte & FRAME_FLAG_MASK) maskOffset += 4;
lengthByte &= 0x7f;
if (lengthByte > 0 || maskOffset > 0)
{
if (lengthByte + 2 + maskOffset < MAX_HEADER_LENGTH)
{
n = receiveNBytes(header + 2, lengthByte + maskOffset);
}
else
{
n = receiveNBytes(header + 2, MAX_HEADER_LENGTH - 2);
}
if (n <= 0) throw WebSocketException("Incomplete header received", WebSocket::WS_ERR_INCOMPLETE_FRAME);
n += 2;
}
Poco::MemoryInputStream istr(header, n);
Poco::BinaryReader reader(istr, Poco::BinaryReader::NETWORK_BYTE_ORDER);
Poco::UInt8 flags;
char mask[4];
reader >> flags >> lengthByte;
_frameFlags = flags;
int payloadLength = 0;
int payloadOffset = 2;
if ((lengthByte & 0x7f) == 127)
{
Poco::UInt64 l;
reader >> l;
if (l > length) throw WebSocketException(Poco::format("Insufficient buffer for payload size %Lu", l), WebSocket::WS_ERR_PAYLOAD_TOO_BIG);
payloadLength = static_cast<int>(l);
payloadOffset += 8;
}
else if ((lengthByte & 0x7f) == 126)
{
Poco::UInt16 l;
//lenBuffer = l;
if (l > length) throw WebSocketException(Poco::format("Insufficient buffer for payload size %hu", l), WebSocket::WS_ERR_PAYLOAD_TOO_BIG);
payloadLength = static_cast<int>(l);
payloadOffset += 2;
}
else
{
Poco::UInt8 l = lengthByte & 0x7f;
if (l > length) throw WebSocketException(Poco::format("Insufficient buffer for payload size %u", unsigned(l)), WebSocket::WS_ERR_PAYLOAD_TOO_BIG);
payloadLength = static_cast<int>(l);
}
if (lengthByte & FRAME_FLAG_MASK)
{
reader.readRaw(mask, 4);
payloadOffset += 4;
}
int received = 0;
if (payloadOffset < n)
{
std::memcpy(buffer, header + payloadOffset, n - payloadOffset);
received = n - payloadOffset;
}
if (received < payloadLength)
{
n = receiveNBytes(reinterpret_cast<char*>(buffer) + received, payloadLength - received);
if (n <= 0) throw WebSocketException("Incomplete frame received", WebSocket::WS_ERR_INCOMPLETE_FRAME);
received += n;
}
if (lengthByte & FRAME_FLAG_MASK)
{
char* p = reinterpret_cast<char*>(buffer);
for (int i = 0; i < received; i++)
{
p[i] ^= mask[i % 4];
}
}
return received;
}
请有人帮助我!
P / s:抱歉我的英文
更新:我刚刚在Chrome中遇到此问题。它适用于Firefox和Edge
答案 0 :(得分:0)
设置setChunkedTransferEncoding应该会有效。
在响应发送之前的代码中设置:
response.setChunkedTransferEncoding(true);