我有一个简单的程序,我想在列的末尾添加一个数字
fajl = pd.read_csv('example.csv')
print (fajl)
fajl.at[len(fajl['Hrana']),'Hrana'] = 350
print (fajl)
fajl.to_csv('example.csv')
首先打印是:
Hrana Izlasci
0 1641 6500.0
1 910 NaN
2 2100 NaN
3 371 NaN
Hrana Izlasci
0 1641.0 6500.0
1 910.0 NaN
2 2100.0 NaN
3 371.0 NaN
4 350.0 NaN
这是好事,这是我期望它做的,但当我第二次开始时:
Unnamed: 0 Hrana Izlasci
0 0 1641.0 6500.0
1 1 910.0 NaN
2 2 2100.0 NaN
3 3 371.0 NaN
4 4 350.0 NaN
Unnamed: 0 Hrana Izlasci
0 0.0 1641.0 6500.0
1 1.0 910.0 NaN
2 2.0 2100.0 NaN
3 3.0 371.0 NaN
4 4.0 350.0 NaN
5 NaN 350.0 NaN
它添加了一个新列,我不知道为什么。我是熊猫新手,所以有人可以解释为什么会这样,我该如何解决?
答案 0 :(得分:1)
您需要将参数index=False
添加到to_csv
,以便不保存index
(DataFrame
中的第一列):
fajl.to_csv('example.csv', index=False)
fajl = pd.read_csv('example.csv')
print (fajl)
Hrana Izlasci
0 164.0 6500.0
1 910.0 NaN
2 2100.0 NaN
3 371.0 NaN
4 350.0 NaN
第二个读取csv的另一个解决方案是将index_col
作为read_csv
中的index
添加参数fajl.to_csv('example.csv')
fajl = pd.read_csv('example.csv', index_col=[0])
print (fajl)
Hrana Izlasci
0 164.0 6500.0
1 910.0 NaN
2 2100.0 NaN
3 371.0 NaN
4 350.0 NaN
:
IEnumerator SpawnBalls () {
Vector3[] ballArray = new Vector3[ballNumber];
Vector3 spawnPosition = new Vector3 ();
int index = 0;
for (int i = 0; i < ballNumber; i++) {
// Create first ball and store coordinates into our ballArray at index 0
if (i == 0) {
spawnPosition = Random.insideUnitCircle.normalized * 0.7f;
Instantiate (ball, spawnPosition, Quaternion.identity);
Debug.Log ("wolo");
ballArray[index] = spawnPosition;
// Else we already have one ball
} else if (i > 0) {
// Create new spawn coordinates
spawnPosition = Random.insideUnitCircle.normalized * 0.7f;
// Loop through indicies of array that have been filled
for( int k = 0; k <= index; k++ ) {
// Check that each value in array meets distance requirement
if(Vector3.Distance (spawnPosition, ballArray[k]) <= 0.3f) {
// If not, create new coordinates and reset k
spawnPosition = Random.insideUnitCircle.normalized * 0.7f;
k = 0;
}
// Update array
ballArray[index++] = spawnPosition;
Instantiate (ball, spawnPosition, Quaternion.identity);
Debug.Log ("yolo");
}
}
yield return null;
}