首先,the code
//
// chat_client.cpp
// ~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include <cstdlib>
#include <deque>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include "chat_message.hpp"
using boost::asio::ip::tcp;
typedef std::deque<chat_message> chat_message_queue;
class chat_client
{
public:
chat_client(boost::asio::io_service& io_service,
tcp::resolver::iterator endpoint_iterator)
: io_service_(io_service),
socket_(io_service)
{
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
void write(const chat_message& msg)
{
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
}
void close()
{
io_service_.post(boost::bind(&chat_client::do_close, this));
}
private:
void handle_connect(const boost::system::error_code& error,
tcp::resolver::iterator endpoint_iterator)
{
if (!error)
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
else if (endpoint_iterator != tcp::resolver::iterator())
{
socket_.close();
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
}
void handle_read_header(const boost::system::error_code& error)
{
if (!error && read_msg_.decode_header())
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
boost::bind(&chat_client::handle_read_body, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void handle_read_body(const boost::system::error_code& error)
{
if (!error)
{
std::cout.write(read_msg_.body(), read_msg_.body_length());
std::cout << "\n";
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void do_write(chat_message msg)
{
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
else
{
do_close();
}
}
void do_close()
{
socket_.close();
}
private:
boost::asio::io_service& io_service_;
tcp::socket socket_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 3)
{
std::cerr << "Usage: chat_client <host> <port>\n";
return 1;
}
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
tcp::resolver::query query(argv[1], argv[2]);
tcp::resolver::iterator iterator = resolver.resolve(query);
chat_client c(io_service, iterator);
boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));
char line[chat_message::max_body_length + 1];
while (std::cin.getline(line, chat_message::max_body_length + 1))
{
using namespace std; // For strlen and memcpy.
chat_message msg;
msg.body_length(strlen(line));
memcpy(msg.body(), line, msg.body_length());
msg.encode_header();
c.write(msg);
}
c.close();
t.join();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
现在我不明白为什么他们让write
函数在io_service
发帖?所以它是线程安全的,no1会同时使用套接字吗?这确实不会发生2X async_write
吗?并且不会async_write
和async_read
一起使用?
我是否必须确保asynch_write
和async_read
不会同时发生?或者同时做它们是否安全?
顺便说一下,如果我想让代码运行得更快,我知道我可以让2个(或更多)线程做io_service::run()
所以在这种情况下我是否必须使用互斥锁来确保我上面写的东西不会发生? / p>
答案 0 :(得分:1)
io_service::post
用于chat_client::write
公共方法,因为async_write
是composed operation,应用程序需要确保在流完成之前不会对流执行任何其他操作。
此操作以术语实施 对流的零次或多次调用 async_write_some函数,是 称为组合操作。该 程序必须确保流 不执行任何其他写操作 (例如async_write,流的 async_write_some函数,或任何 执行的其他组合操作 写道)直到这个操作 完成。
实际工作在chat_client::do_write
完成,其中使用了传出消息队列。
修改强>:
在聊天客户端示例中,只有一个线程调用io_service::run
,因此处理程序中没有线程安全问题。如果你有多个线程调用io_service::run
,你应该像我在your previous question中所描述的那样调查线索而不是互斥量。