我需要使用QT将麦克风录制的音频直接环回到扬声器(Windows上的qt 5.7 ......) - 假设我不能使用窗口的内部麦克风>扬声器环回(在麦克风面板上启用“收听此设备”。
任何方向如何做到这一点?
答案 0 :(得分:4)
基于对https://forum.qt.io/topic/19960/qaudioinput-redirect-to-qaudiooutput/3
的讨论#include <iostream>
#include <QCoreApplication>
#include <QAudioInput>
#include <QAudioOutput>
int main(int argc, char *argv[])
{
QCoreApplication app(argc, argv);
const auto decideAudioFormat = [](const QAudioDeviceInfo& devInfo)
{
QAudioFormat format;
format.setSampleRate(8000);
format.setChannelCount(1);
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
if (devInfo.isFormatSupported(format))
{
return format;
}
else
{
std::cerr << "Raw audio format not supported by backend, cannot play audio.\n";
throw 0;
}
};
QAudioInput audioInput(decideAudioFormat(QAudioDeviceInfo::defaultInputDevice()));
QAudioOutput audioOutput(decideAudioFormat(QAudioDeviceInfo::defaultOutputDevice()));
audioOutput.start(audioInput.start());
return app.exec();
}
之前我遇到过这个问题。如果我没有弄错,read()和write()函数共享相同的pos()跟踪器。这就是:
QBuffer buffer;
buffer.open(QBuffer::ReadWrite); // buffer.pos() == 0
buffer.write(someData, 5); // Writes in positions 0 -- 4, buffer.pos() == 5;
buffer.write(someData, 5); // Writes in positions 5 -- 9, buffer.pos() == 10;
buffer.read(otherBuffer.data(), 10); // Tries to read from position 10 onwards. No data found
2个解决方案:
实现您自己的独立读取位置和写入位置跟踪器。然后,在readData()和writeData()中调用seek()来设置pos() - 在写入之前指向数据的结尾,但在读取之前指向数据的中间
使用2个单独的缓冲区,并将字节从输入缓冲区复制到输出缓冲区
所以,使用单独的缓冲区:
#include <iostream>
#include <cassert>
#include <QCoreApplication>
#include <QAudioInput>
#include <QAudioOutput>
#include <QBuffer>
int main(int argc, char *argv[])
{
QCoreApplication app(argc, argv);
QBuffer rdBuff;
QBuffer wrBuff;
wrBuff.open(QBuffer::WriteOnly);
rdBuff.open(QBuffer::ReadOnly);
QObject::connect(&wrBuff, &QIODevice::bytesWritten, [&wrBuff, &rdBuff](qint64)
{
// remove all data that was already read
rdBuff.buffer().remove(0, rdBuff.pos());
// set pointer to the beginning of the unread data
const auto res = rdBuff.seek(0);
assert(res);
// write new data
rdBuff.buffer().append(wrBuff.buffer());
// remove all data that was already written
wrBuff.buffer().clear();
wrBuff.seek(0);
});
const auto decideAudioFormat = [](const QAudioDeviceInfo& devInfo)
{
QAudioFormat format;
format.setSampleRate(8000);
format.setChannelCount(1);
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
if (devInfo.isFormatSupported(format))
{
return format;
}
else
{
std::cerr << "Raw audio format not supported by backend, cannot play audio.\n";
throw 0;
}
};
QAudioInput audioInput(decideAudioFormat(QAudioDeviceInfo::defaultInputDevice()));
QAudioOutput audioOutput(decideAudioFormat(QAudioDeviceInfo::defaultOutputDevice()));
audioInput.start(&wrBuff);
audioOutput.start(&rdBuff);
return app.exec();
}