我正在尝试制作自定义视频。我可以让我的功能发挥作用。但是当我有两个事件监听器时:
e.g。 video.ontimeupdate
播放视频时,只有底部才能播放。有没有更好的方法来编写我的函数,以便我没有这个问题?
事件监听器
time.addEventListener("timeupdate", currentTime, true);
video.ontimeupdate = function() {currentTime()};
seek.addEventListener("timeupdate", progressBarUpdate, true);
video.ontimeupdate = function() {progressBarUpdate()};
功能代码示例
//更新进度条功能
function progressBarUpdate() {
// Calculate the progress bar value
var value = (100 / video.duration) * video.currentTime;
// Update the progress bar value
seek.value = value;
}
答案 0 :(得分:4)
注册事件处理程序有两种不同的JavaScript机制:
time.addEventListener("timeupdate", currentTime, true); // W3C DOM Standard
video.ontimeupdate = function() { currentTime() }; // Event handling property
当您使用属性(ontimeupdate
)并给它一个值时,当您将该属性设置为另一个值时,该值将被覆盖。
所以,当你这样做时:
video.ontimeupdate = function() {currentTime()};
稍后会被覆盖:
video.ontimeupdate = function() { progressBarUpdate() };
要防止这种情况发生,请使用使用addEventListener
的更现代的 W3C DOM Level 2 event handling model
video.addEventListener("timeupdate", currentTime);
video.addEventListener("timeupdate", progressBarUpdate);
这会将这两个函数注册为timeupdate
事件的回调。
此外,还有addEventListener
的第三个参数(布尔值),表示您是否希望在捕获阶段(true
)或冒泡阶段(false
)期间触发回调。 )。需要捕获阶段是非常不寻常的(在IE 9中它不受IE支持),因此您可能希望将现有的true
值修改为false
或者只是省略第三个参数为false
是默认值。
这是一个工作示例,实际上显示了3个事件处理程序都绑定到timeupdate
事件(确保在代码段窗口中向下滚动以查看消息):
var videoElement = null;
var current = null
var duration = null;
var div1, div2;
window.addEventListener("DOMContentLoaded", function(){
// Get DOM References to media element:
videoElement = document.getElementById('bikeSafe');
// ...to video span elements:
current = document.getElementById('current');
duration = document.getElementById('duration');
div1 = document.getElementById("timeUpdate1");
div2 = document.getElementById("timeUpdate2");
// Wire Up Video to use its API:
videoElement.addEventListener("play", setCounter);
videoElement.addEventListener("ended", endVideo);
videoElement.addEventListener("durationchange", updateStatus);
videoElement.addEventListener("timeupdate", setCounter);
videoElement.addEventListener("timeupdate", updateDiv1);
videoElement.addEventListener("timeupdate", updateDiv2);
});
// Video API:
function updateDiv1(){ div1.innerHTML = "Hello from timeupdate event handler!" }
function updateDiv2(){ div2.innerHTML = "Hello from different timeupdate event handler!" }
// Set the value for the current position in the video
function setCounter() {
// This function is wired up to the video element's timeupdate event, which
// fires when the current time value changes.
current.innerHTML = (videoElement.duration - videoElement.currentTime).toFixed(3);
}
function endVideo() {
// Reset video back to beginning when it ends
videoElement.currentTime = 0;
};
function updateStatus() {
// This will fire when the video's durationchange event fires
// and that will happen upon the successful loading of the image
// for the first time when it becomes known how long the duration
// of the video is.
current.innerHTML = videoElement.duration.toFixed(3);
duration.innerHTML = videoElement.duration.toFixed(3);
};

video { width:40%; }

<video id="bikeSafe" width="400" controls>
<source src="http://www.w3schools.com/html/mov_bbb.mp4" type="video/mp4">
<p>Your browser does not support HTML5 video.</p>
</video>
<p>
Time Remaining: <span id="current"></span> |
Total Length: <span id="duration"></span>
</p>
<div id="timeUpdate1"></div>
<div id="timeUpdate2"></div>
&#13;
答案 1 :(得分:0)
video.ontimeupdate
与window.onload
类似。它们是更新的属性。将执行它们的最新函数定义。使用addEventListener()
video.addEventListener("timeupdate", currentTime, true);
video.addEventListener("timeupdate", progressBarUpdate, true);
以下是显示使用window.onload
语法问题的代码段。
window.onload = function(){
console.log('Window loaded #1'); // Will not excecute
}
window.onload = function(){
console.log('Window loaded #2'); // Window loaded #2
}