所以我有一个基本的客户端/服务器c ++程序。现在,当客户端连接到服务器时,我希望服务器发送“Hello,world”消息,客户端响应“Hello,server”,以确保我正确地发送和释放消息。
当我运行时,客户端从服务器接收消息,但服务器仅从客户端接收空字符串。
以下是客户端的代码
int main(int argc, char *argv[]) {
int sockfd, numbytes;
char buf[MAXDATASIZE];
struct addrinfo hints, *servinfo, *p;
int rv;
char s[INET6_ADDRSTRLEN];
if (argc != 2) {
fprintf(stderr,"usage: client hostname\n");
exit(1);
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if ((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and connect to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("client: socket");
continue;
}
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
perror("client: connect");
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "client: failed to connect\n");
return 2;
}
inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr),
s, sizeof s);
printf("client: connecting to %s\n", s);
freeaddrinfo(servinfo); // all done with this structure
if ((numbytes = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) {
perror("recv");
exit(1);
}
if (send(sockfd, "Hello, client!", 13, 0) == -1) {
perror("send");
}
buf[numbytes] = '\0';
printf("client: received '%s'\n",buf);
close(sockfd);
return 0;
}
以下是服务器的代码
int main(void)
{
int sockfd, new_fd, numbytes; // listen on sock_fd, new connection on new_fd
char buf[MAXDATASIZE];
struct addrinfo hints, *servinfo, *p;
struct sockaddr_storage their_addr; // connector's address information
socklen_t sin_size;
struct sigaction sa;
int yes=1;
char s[INET6_ADDRSTRLEN];
int rv;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; // use my IP
if ((rv = getaddrinfo(NULL, PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and bind to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("server: socket");
continue;
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes,
sizeof(int)) == -1) {
perror("setsockopt");
exit(1);
}
if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
perror("server: bind");
continue;
}
break;
}
freeaddrinfo(servinfo); // all done with this structure
if (p == NULL) {
fprintf(stderr, "server: failed to bind\n");
exit(1);
}
if (listen(sockfd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
sa.sa_handler = sigchld_handler; // reap all dead processes
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (sigaction(SIGCHLD, &sa, NULL) == -1) {
perror("sigaction");
exit(1);
}
printf("server: waiting for connections...\n");
while(1) { // main accept() loop
sin_size = sizeof their_addr;
new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
if (new_fd == -1) {
perror("accept");
continue;
}
inet_ntop(their_addr.ss_family,
get_in_addr((struct sockaddr *)&their_addr),
s, sizeof s);
printf("server: got connection from %s\n", s);
if (!fork()) { // this is the child process
close(sockfd); // child doesn't need the listener
if (send(new_fd, "Hello, world!", 13, 0) == -1)
perror("send");
if (numbytes = recv(new_fd, &buf, MAXDATASIZE-1, 0) == -1) {
perror("recv");
exit(1);
}
buf[numbytes] = '\0';
printf("server: received '%s'\n",buf);
close(new_fd);
exit(0);
}
close(new_fd); // parent doesn't need this
}
return 0;
}
答案 0 :(得分:0)
现在我明白了:
if (numbytes = recv(new_fd, &buf, MAXDATASIZE-1, 0) == -1) {
recv(new_fd, &buf, MAXDATASIZE-1, 0) == -1
成功时为0,错误时为1。并将其分配给numbytes
。所以,你想要添加这样的括号:
if ((numbytes = recv(new_fd, &buf, MAXDATASIZE-1, 0)) == -1) {
或者你想将它分成两行:
numbytes = recv(new_fd, &buf, MAXDATASIZE-1, 0);
if (numbytes == -1) {
哦,下次plz决定使用C语言或C ++时,两者都是不同的语言。