CLGeocoder错误。 GEOErrorDomain代码= -3

时间:2016-11-22 06:36:46

标签: ios clgeocoder

当我尝试使用反向地理编码时,会显示此错误消息。

  

地理编码错误:错误Domain = GEOErrorDomain Code = -3"(null)"

我的代码如下:

import CoreLocation
geocoder.reverseGeocodeLocation(location) { (placemarks, error) in
    if let placemarks = placemarks {
        reverseGeocodeLocations[hash] = placemarks
    }
    callback(placemarks, error)
}

这只能不时地工作,我每秒多次请求reverseGeocode。所以我猜这个错误信息与请求的限制有什么关系? 有没有关于apple的地理编码请求的文档? 谢谢你的进步。

更新

这是我的整个代码请求

import CoreLocation

fileprivate struct ReverseGeocodeRequest {

    private static let geocoder = CLGeocoder()
    private static var reverseGeocodeLocations = [Int: [CLPlacemark]]()
    private static let reverseGeocodeQueue = DispatchQueue(label: "ReverseGeocodeRequest.reverseGeocodeQueue")

    private static var nextPriority: UInt = 0

    fileprivate static func request(location: CLLocation, callback: @escaping ([CLPlacemark]?, Error?)->Void) {
        let hash = location.hash
        if let value = reverseGeocodeLocations[hash] {
            callback(value, nil)
        } else {
            reverseGeocodeQueue.async {
                guard let value = reverseGeocodeLocations[hash] else {
                    geocoder.reverseGeocodeLocation(location) { (placemarks, error) in
                        if let placemarks = placemarks {
                            reverseGeocodeLocations[hash] = placemarks
                        }
                        callback(placemarks, error)
                    }
                    return
                }
                callback(value, nil)
            }
        }
    }



    let priority: UInt
    let location: CLLocation
    let handler : ([CLPlacemark]?, Error?)->Void

    private init (location: CLLocation, handler: @escaping ([CLPlacemark]?, Error?)->Void) {
        ReverseGeocodeRequest.nextPriority += 1
        self.priority = ReverseGeocodeRequest.nextPriority
        self.location = location
        self.handler  = handler
    }

}

extension ReverseGeocodeRequest: Comparable {
    static fileprivate func < (lhs: ReverseGeocodeRequest, rhs: ReverseGeocodeRequest) -> Bool {
        return lhs.priority < rhs.priority
    }
    static fileprivate func == (lhs: ReverseGeocodeRequest, rhs: ReverseGeocodeRequest) -> Bool {
        return lhs.priority == rhs.priority
    }

}


extension CLLocation {

    func reverseGeocodeLocation(callback: @escaping ([CLPlacemark]?, Error?)->Void) {
        ReverseGeocodeRequest.request(location: self, callback: callback)
    }

    func getPlaceName(callback: @escaping (Error?, String?)->Void) {
        self.reverseGeocodeLocation { (placemarks, error) in
            guard let placemarks = placemarks, error == nil else {
                callback(error, nil)
                return
            }
            guard let placemark = placemarks.first else {
                callback(nil, "Mysterious place")
                return
            }

            if let areaOfInterest = placemark.areasOfInterest?.first {
                callback(nil, areaOfInterest)
            } else if let locality = placemark.locality {
                callback(nil, locality)
            } else {
                callback(nil, "On the Earth")
            }
        }
    }
}

1 个答案:

答案 0 :(得分:7)

在搜索到答案后,它在Apples文档中! :/

https://developer.apple.com/reference/corelocation/clgeocoder/1423621-reversegeocodelocation

  

地理编码请求对每个应用都是速率限制的,因此在短时间内提出过多请求可能会导致某些请求失败。超过最大速率时,地理编码器会将带有值网络的错误对象传递给完成处理程序。

在完成处理程序中检查错误代码时,确实是网络错误:2

希望这有助于某人!