win=GraphWin("test",410,505)
while win.checkMouse==None:
rectangle=Rectangle(Point(100,100),Point(300,300))
rectangle.draw(win)
rectangle.undraw()
coordinate=win.checkMouse()
坐标保持打印无。如何在按下窗口时获取win.checkMouse()
的坐标?
答案 0 :(得分:1)
win=GraphWin("test",410,505)
coordinate = win.checkMouse()
while coordinate == None:
rectangle=Rectangle(Point(100,100),Point(300,300))
rectangle.draw(win)
rectangle.undraw()
coordinate = win.checkMouse()
print coordinate
试试这个。
checkMouse()函数返回上次鼠标单击或如果自上次调用后未单击鼠标,则返回None。因此,当退出while循环时,它会将clicked值设置为None。
答案 1 :(得分:0)
您在第一个()
win.checkMouse()
在您的示例中,您必须单击两次,因为首先单击(和坐标)会被win.checkMouse()
循环中的第一个while
捕获。第二次点击将由coordinate = win.checkMouse()
from graphics import *
import time
win = GraphWin("test", 410, 505)
while not win.checkMouse():
rectangle = Rectangle(Point(100, 100), Point(300, 300))
rectangle.draw(win)
rectangle.undraw()
# time for second click
time.sleep(2)
coordinate = win.checkMouse()
print("coordinate:", coordinate)
win.close()
编辑:没有sleep()
from graphics import *
win = GraphWin("test", 410, 505)
rectangle = Rectangle(Point(100, 100), Point(300, 300))
rectangle.draw(win)
while True:
coordinate = win.checkMouse()
if coordinate:
print("coordinate:", coordinate)
break
win.close()
编辑:鼠标按钮的绑定功能
from graphics import *
# --- functions ---
def on_click_left_button(event):
x = event.x
y = event.y
rectangle = Rectangle(Point(x, y), Point(x+100, y+100))
rectangle.draw(win)
def on_click_right_button(event):
win.close()
win.quit()
# --- main ---
win = GraphWin("test", 410, 505)
win.bind('<Button-1>', on_click_left_button)
win.bind('<Button-3>', on_click_right_button)
win.mainloop()