对于我的计算机科学控制评估,我被要求用Python创建一个Hangman游戏。但是,在创建游戏时,会出现一条错误消息,指出不在我的代码中的内容。
Traceback (most recent call last):
File "Z:\Documents\hangman.py", line 40, in <module>
generated_word = random.choice(random)
File "Q:\Pywpygam.001\Python3.2.3\lib\random.py", line 249, in choice
i = self._randbelow(len(seq))
TypeError: object of type 'module' has no len()
我没有在代码中看到任何错误,也没有说明错误。这是我的代码:
import time
print('Lets play hangman')
print("""
_______
| |
| O
| |
| \- -/
| |
| / \\
| / \\
____|____
\n""")
print("""
you get 7 lives to guess the letters in the word. if you guess
incorrectly more of the hangman will appear and you lose a life. when you have
used your 7 lives, the man will have hung and you will have lost. If you guess a
correct letter, it will be show and if you guess the word without using the 7
turns, you win!
\n""")
easy_words = ['string', 'loop', 'python', 'print', 'run']
medium_words = ['module', 'input', 'logic', 'output']
hard_words = ['graphics window', 'variable', 'iteration', 'modules']
random_words = ['string', 'loop', 'python', 'print', 'run', 'graphics window', 'variable', 'iteration', 'modules', 'module', 'input', 'logic', 'output ']
time.sleep(2)
print ("What level would you like to play at? Easy, Medium or Hard or Random?")
level_of_difficulty = input()
time.sleep(2)
print ("The program is now generating your word...")
if level_of_difficulty == 'Easy':
generated_word = random.choice(easy_words)
elif level_of_difficulty == 'Medium':
generated_word = random.choice(medium_words)
elif level_of_difficulty == 'Hard':
generated_word = random.choice(hard_words)
elif level_of_difficulty == 'Random':
generated_word = random.choice(random_words)
else:
generated_word = random.choice(random_words)
guessed = ''
lives = 7
while lives > 0:
missed = 0
print()
for letter in generated_word:
if letter in guessed:
print (letter,end=' ')
else:
print ('_',end=' ')
missed = missed + 1
if missed == 0:
print ('\n\nYou win!')
quit()
break
guess=input("please guess a letter:")
guessed = guessed + guess
if guess not in generated_word:
print ('\n that letter is not in this word, your lives have been decreased by 1.')
print ('please try another letter.')
lives = lives - 1
missed = missed + 1
print('your new lives value is')
print(lives)
if lives < 7:
print(''' _______
| | ''')
if lives < 6:
print(' | O ')
if lives < 5:
print(' | | ')
if lives < 4:
print(' | \- -/ ')
if lives < 3:
print(' | | ')
if lives < 2:
print(' | / \\ ')
if lives < 1:
print(' | / \\ ')
if lives == 0:
print('___|___ ')
print('GAME OVER! You have run out of lives and lost the game')
print('the secret word was')
print(generated_word)
quit()
我要做的是让它生成的单词显示在带有_的窗口中,当正确猜出字母时,相应的_将填充字母。 任何想法将不胜感激!
答案 0 :(得分:0)
我认为这些行是错误的:
print
您正在传递模块&#34;随机&#34;作为参数。我认为你应该传递变量&#34; random_words&#34;?
答案 1 :(得分:0)
我看到我做错了什么,谢谢你指出
generated_word = random.choice(random)
位,但我也在
上看到了while lives > 0:
missed = 0
print()
for letter in generated_word:
if letter in guessed:
我犯了一个拼写错误。 谢谢大家!